[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[Wii] Nerf N-Strike Elite
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01-12-2022, 12:43 AM
Is this game (or the bundle) booting for anyone on recent Dolphin builds? Not sure if regression or I just got a bad dump.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
I get a GFX FIFO error and hang immediately after interacting with the start up menu /w Dual Core active, but it starts without issue for me on 5.0-15839.
01-14-2022, 09:18 AM
hmm, strange... for me, it doesn't even boot. I would think it's just a bad dump, but I get the same with the Nerf N-Strike: Double Blast Bundle.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
02-15-2022, 11:42 PM
Update: The game (just as the Double Blast Bundle) works fine with Vulkan and OpenGL, it's just not working with DX12.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
02-20-2022, 08:51 AM
Unfortunately, the 'story' mode is pretty much unplayable (at least not without breaking immersion and game-flow), because the red film issue described in the first post makes puzzles hard to solve. While the Spookey1 post processing filter does work, there is unfortunately no hotkey to enable/disable post processing filters. I'm not even sure it would be technically possible because it seems one can't even enable/disable them in Dolphin's menu while in-game.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
02-20-2022, 04:51 PM
(02-20-2022, 08:51 AM)StripTheSoul Wrote: Unfortunately, the 'story' mode is pretty much unplayable (at least not without breaking immersion and game-flow), because the red film issue described in the first post makes puzzles hard to solve. While the Spookey1 post processing filter does work, there is unfortunately no hotkey to enable/disable post processing filters. I'm not even sure it would be technically possible because it seems one can't even enable/disable them in Dolphin's menu while in-game. FWIW, I'm working on a post-processing overhaul feature. No ETA on when it will be merged to master. At the moment, there's still no hotkey to disable post processing completely but you can disable an individual shader by unchecking the enabled checkbox. 02-21-2022, 06:07 AM
(02-20-2022, 04:51 PM)iwubcode Wrote: FWIW, I'm working on a post-processing overhaul feature. No ETA on when it will be merged to master. At the moment, there's still no hotkey to disable post processing completely but you can disable an individual shader by unchecking the enabled checkbox. Oh, that's cool! Hm, I don't see a checkbox for shaders...? Or do you mean choosing 'off' in the dropdown menu, because that didn't do anything for me in-game.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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