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[Wii] NBA Jam
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[Wii] NBA Jam
10-07-2010, 08:46 AM (This post was last modified: 10-23-2010, 04:42 AM by Legend80.)
#1
Legend80 Offline
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[Image: Nba_jam_2010_cover.png]

About the game:
NBA Jam is a 2-on-2 basketball game that had a unique way of showing the players from the game off. In the game, the bodies take on a 3D look, while their heads take on a 2D look, which gave out real digitized likenesses. The game retains its usual exaggerated nature of play - players jumped many times above their own height, making slam dunks that defied both human capabilities and the laws of physics. There were no fouls, free throws, or violations except goaltending and 24 second violations. This meant the player was able to freely shove or elbow his opponent out of the way. Additionally, the game had an "on fire" feature, where if one player made three baskets in a row, he would become "on fire" and have unlimited turbo, no goaltending, and increased shooting ability, until the other team scored (or the player had scored four consecutive baskets while "on fire").

Some new features are in NBA Jam include campaign, which has 1-on-1 boss battles, elimination, which includes up to four different players where the player with the lowest amount of points being the loser, 21, which is a 1-on-1 match in where the first one to get 21 points is the winner, and HORSE, where up to four players shoot where the leader shot from, and if they miss, they get a letter.

Like its predecessor, the game is filled with easter eggs, special features and players activated by initials or button/joystick combinations. For example, players could enter special codes to unlock hidden players. However, unlike the original arcade game from Midway, some characters could only be unlocked by requiring certain challenges to unlock hidden players.

Video: (courtesy of fogojihad)
http://www.youtube.com/watch?v=QPpG0BZQAJg

Emulation Status: [color=#32CD32]"Playable & Full Speed"[/color]
- Use builds after r6297 - Skid fixed it so the game was bootable and full speed in that release. (found here: http://www.dolphin-emu.org/download.html).

Graphics:
Pretty much perfect! (either gfx plugin)

Unique Settings:
- Needs Safe Texture Cache active for correct menu colors and for proper text display.
- Turn off 'Progressive Scan' or gameplay will only be half speed.

Game Issues:
- No announcer audio or background music in any version (HLE). Sad You can use LLE for the commentator, but as we all know using LLE is not worth it.
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
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10-07-2010, 02:48 PM
#2
joshpan Offline
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You can try the version with watchdog for Tales of Graces.Then can get 100% speed.
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10-07-2010, 04:05 PM
#3
Legend80 Offline
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(10-07-2010, 02:48 PM)joshpan Wrote: You can try the version with watchdog for Tales of Graces.Then can get 100% speed.

Whoa!!!! FULL SPEED with his 4716 build. What the hell makes it so much faster????
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
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10-07-2010, 06:23 PM
#4
Legend80 Offline
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Scratch that last comment. Looks like it was just using an older build that allowed 100% speed.

Updated my first post with new info.
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
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10-07-2010, 06:47 PM
#5
exotermm Offline
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(10-07-2010, 06:23 PM)Legend80 Wrote: Scratch that last comment. Looks like it was just using an older build that allowed 100% speed.

Updated my first post with new info.

Can you post your settings? pls
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10-07-2010, 06:59 PM
#6
Legend80 Offline
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(10-07-2010, 06:47 PM)exotermm Wrote:
(10-07-2010, 06:23 PM)Legend80 Wrote: Scratch that last comment. Looks like it was just using an older build that allowed 100% speed.

Updated my first post with new info.

Can you post your settings? pls

Settings don't matter - use defaults, use what you want. I don't like the posting of settings cause it makes it look like you have to use those settings to play the game right. The only setting that matters for the game is "Safe Texture Cache". It also works just fine with either GFX plugin - haven't seen any differences between them.
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
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10-07-2010, 07:28 PM
#7
Link_to_the_past Offline
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Older builds with watchdog do wonders in this game. I am getting twice the speed i am getting with current builds. Seems this game problems to be fifo related. As for sound, LLE plugin seems to have in-game commentary, but then again it is slow.
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10-08-2010, 03:08 AM
#8
fogojihad Offline
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NBA Jam on Dolphin SVN R 4775 - Nintendo Wii Emulator
http://www.youtube.com/watch?v=QPpG0BZQAJg
My channel on YouTube with Dolphin videos and more. Big Grin
Click here

Orgulho de ser brasileiro! Cool
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10-09-2010, 07:11 AM
#9
chuck5
Unregistered
 
Is there any chance the announcer thing will be fixed soon? I know these things take time and I'm surprised at how up to date Wii emulation is, I just can't see myself playing this without the announcers! Any guesses?

Also, is LLE usable on newer PCs? I have an i5 760, is LLE still too slow do you think?
10-09-2010, 02:58 PM
#10
bikerboi85
Unregistered
 
im using rvn 4775 on win7 x64 and announcer/commentator work for me but music doesnt. i tried LLE and it slows the game down. im runnin an i5 760 8gb 1600mhz ram and a gtx 460.
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