Both should work fine
[Wii] Muramasa: The Demon Blade
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12-23-2009, 02:58 AM
12-23-2009, 03:17 AM
(12-23-2009, 01:56 AM)CassioAug Wrote: Is the PAL or the NTSC version that works better in this game ? you own both?
[color=#FFA500]-My dedicated Emulator HTPC (XPC Prima Shuttle XP35S2)-
Q6600 @ 3.2Ghz / 4GB-800Mhz / 1x500GB + 2x640GB[Raid0] 8800GT @ 700/1750/1000Mhz [Win7x64 Ultimate] +8930G Core 2 Mobile 2Ghz / 4GB DDR3 / 9600M GT / 2x500GB 7200 / Win7x64[/color]
Thanks, I'm using the NTSC, and it is working almost perfect.
The unique problem that I'm having is that the game are freezing in some battles. I still dont know if it is ramdomly, but for coincidence (or not) the three times that I get freeze I was in a battle counter the Kite Ninjas. But I have already finish battles counter them without freezes... I see some pages behind, that have more people with freezes problems. But I didn't found the solution... anyone here know how to solve that problem ? Thanks. Im using the revision 4717 (x64). Thanks... 01-04-2010, 12:26 AM
As soon as the texture loader supports savestates and PNGs, I'll get back to Hi Res-ing the sprites again.
01-14-2010, 04:06 AM
I'm using NTSC scrubbed iso...And when trying to save state - the emulator hangs T_T...
Why? Can somebody help? 4812r and svn r 4789... Thanks in advance. 02-12-2010, 06:31 PM
omg just why i haad to get the European version ;/ gameid:RSFP99 no hack for this one
can anyone tell me how to debug that got some skillz at that stuff 03-14-2010, 02:45 AM
(01-14-2010, 04:06 AM)Wisp Wrote: I'm using NTSC scrubbed iso...And when trying to save state - the emulator hangs T_T...Same plus after like 10mins of gameplay the sound becomes all noisy and using directX crashes when it gives the message about the controller disconnected 03-26-2010, 03:47 AM
Hello!
Could you help me, please? My version to Muramasa the demon blade is the european :RSFP99.ini There is no patch to resolve problem from the end. 04-16-2010, 12:44 AM
Greetings.
I haven't checked the whole thread so I don't know if the answer to my problem is already in here, if it is, a simple quote would be nice. Anyway, I recently got Muramasa and I'm trying to play it on my laptop, the thing is, it freezes randomly, in battles, changing maps, whatever. There isn't a freeze patern, I've played for a few hours without freezing and a couple of days ago it froze in 10m. I'm using the EmuCR-Dolphin-r5371-x64, and I have an Asus K52J with a i3. I tried messing around with the Dolphin Specs, but I can't get rid of the problem. Any help is appreciated. Edit: Yes, I've tried the Dolphin 2.0 that was released, but I can't get the plugins for the pads to work, I get this errors: http://i39.tinypic.com/t7g7qq.png http://i44.tinypic.com/2copph3.png And some other thing about the core and that I need to check the configuration. 04-19-2010, 12:46 PM
I'm having some random freezes while playing the game. I'm using the 2.0 RC1 emulator and I have tried Copy to EFB system RAM (real) and Copy to EFB to GL texture (hack) options with freezes still happening. The graphics plugin I'm using is openGL.
This is happening with the NTSC version. |
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