HOw can one enable the option HD (high resolution) on Dolphin ?? ,
[Wii] Muramasa: The Demon Blade
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09-22-2009, 02:28 AM
By increasing Internal Resolution and Anti-Aliasing with filtering in GFX settings
09-22-2009, 04:06 AM
please, somebody with full fps, upload your emulator somewhere.
i have c2d 3.5 + gtx260 and get 53 fps slowdowns in battles at 1080p 09-22-2009, 05:34 AM
(09-17-2009, 09:50 PM)nekonyaa Wrote: too bad this hack will skip ending entirely. Is there is a way to see ending AND dont get stuck? Well, if anyone found a way to see the ending (US) , i'm looking for it too Seems to be the last problem with this wonderful game (well there's transparency effect like the whale at opening screen, or persistant text when you buy some thing from merchants / food stores too but these are minor issues ) and a big thanks to the dolphin team 09-22-2009, 06:33 AM
(09-21-2009, 10:10 PM)PrTv Wrote:(09-21-2009, 06:25 PM)BH_odin10 Wrote: Hello all. Thanks for the reply. Unfortunately, your method didn't work out for me. I've tried using DolphinIL (x86) and I still encounter the random freezes in the battles, but I now know it's because of the special attacks I use! Can you tell me any options you have to play the game? Or maybe which version of Dolphin you're using (I'm currently using 4152)? Thanks. 09-22-2009, 11:35 AM
could i check with those who had the black box for blade problem, was it solved with any particular build? I'm experiencing the same thing. Anyone?
09-22-2009, 11:50 AM
(09-22-2009, 06:33 AM)BH_odin10 Wrote:(09-21-2009, 10:10 PM)PrTv Wrote:(09-21-2009, 06:25 PM)BH_odin10 Wrote: Hello all. Let me tell you first that I can't confirm yet if the IL will fix this problem, but for me, ATM the problem seems to solve. Will update if I encounter any freeze in the game. About my version, you can try 4255, as seen on this post. (09-22-2009, 04:06 AM)443 Wrote: please, somebody with full fps, upload your emulator somewhere. IMO the problem doesn't come from the emulator, but from your setup. I know this since I came from C2D 3.0Ghz (which gave me suboptimal performance) to C2Q 3.5Ghz (which gives me 60 constand FPS). But let me tell you something, even if it's quad core, with this emulator the last two cores are not utilized at all, as you can see from my previous post above, and the first two cores are at their peek. And C2Q is nothing more than 2 Dual Core processors in one package. So with this particular emulator, I think your CPU should be able to deliver smooth gameplay. Yesterday, I accidentally used a wrong overclock profile which gave me 3360Mhz instead of 3520, but the emulator was still smooth at 60FPS. Your C2D 3.5 should be faster than my C2Q 3.36 with only 2 active cores, but you said you can't have 60Fps. Really have no idea why. I don't think your resolution has anything to do with the performance, since I did some experiments before and found that reducing or increasing the res don't affect FPS you get (I only tested this game though). But if you want to try, why not try some lower res like, 1280*1024 or 1440*900 just to see if the game runs any better. 09-22-2009, 01:51 PM
(09-22-2009, 11:35 AM)whazzup Wrote: could i check with those who had the black box for blade problem, was it solved with any particular build? I'm experiencing the same thing. Anyone? ok, to answer my own question , using OpenGL instead of Directx seems to have fixed the problem. However, has everyone encountered a problem when using OpenGL with this game so far?
For Some Odd Reason Direct3D Mode Doesnt work for me at all. I Only Use OpenGL Plugin, and so far ive had no problems.
System Specs: My Desk Setup
[color=#000080]Windows 7 x64[/color] |[color=#FF0000] AMD Phenom II X4 @ 3.6GHz[/color] | [color=#800080]6GB RAM[/color] | [color=#006400]ATI Radeon HD 4870[/color] | [color=#696969]32" HDTV[/color] 09-22-2009, 05:14 PM
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