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Dolphin, the GameCube and Wii emulator - Forums › Game Support › Wii v
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[Wii] Muramasa: The Demon blade
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[Wii] Muramasa: The Demon blade
11-12-2012, 04:50 AM (This post was last modified: 08-03-2020, 10:23 AM by Kolano.)
#1
LordVador Offline
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Wiki Page - Muramasa: The Demon Blade - [edit]

Previous discussion here http://forums.dolphin-emu.org/Thread-wii-ntsc-muramasa-the-demon-blade or http://forums.dolphin-emu.org/Thread-wii-muramasa-the-demon-blade
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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02-01-2013, 05:53 AM
#2
Honesty
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Game runs great on 3.5+ I did not have to set the internal resolution to auto, nor did I have to lower the Texture Cache Accuracy (no missing hilts, no missing sword effects, no messed up menus). In fact, I even have EFB copies to RAM+Enable Cache enabled .. since most games "require" RAM since it's more accurate and there's more or less no missing textures/effects .. I had the same FPS with " copies to TEXTURE" so it made no difference to me.

So, onto the details/settings:

Dolphin version 3.5-336 -- Almost Constant 60FPS, sometimes dipped to 59/58 @2560x1600 w/ 4x native (2560x2112) w/ 16xAF and NO AA (You don't notice jaggies really at all, at my resolution)

DirectX9 - EFB copies to RAM+Cache enabled

Audio is DSP LLE + DSP LLE on Thread w/ DSound
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03-09-2013, 09:20 PM
#3
Sinez
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Anyone experience fps drop when they access save/load in this game ?

Mine drops to 85% and 55 fps along with some lag whenever trying to save. Setting is same as Honesty.

Edit : never mind,the problem only occurs with LLE...which is a shame since it help fix the minor popping sound I experienced when using HLE.

Although it comes as a surprise that even with i5 2500k at 4.5ghz it still isnt enough to run full speed LLE...
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04-30-2013, 12:41 AM
#4
ecko
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Bit of a necro.
But did anyone manage to fix the random crashes happening?
Reading through some other threads I manage to find a fix, but it's one from 2010 and naturally won't work on newer versions of Dolphin.
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04-30-2013, 09:44 AM
#5
skid Offline
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ecko, downloading the latest development version via the download link at the top of the page should fix it.
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03-20-2014, 11:20 AM
#6
isamu Offline
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Hi guys Smile

So this game is working pretty good these days on the latest revision?
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09-09-2014, 08:40 AM
#7
Knight231
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Hi , I have random crashes with this game , I dont know what causing this can anyone help me ? I have the latest dolphin version
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09-09-2014, 08:51 AM
#8
StripTheSoul Offline
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Is it really just with this game or is it just the only game you're playing at the moment?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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09-09-2014, 06:28 PM
#9
Knight231
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(09-09-2014, 08:51 AM)StripTheSoul Wrote: Is it really just with this game or is it just the only game you're playing at the moment?

Its just this game I am playing at the moment
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04-15-2015, 08:07 AM
#10
warmbaguettes Offline
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This game is unplayable in the latest revisions, for some reason it stays at 10fps (or lower). Both in OpenGL and Direct3D.
Windows 7 x64
Intel Core i5-2500k @ 4.3Ghz
Gskill 8Gb
AMD Radeon HD 6870
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