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[Wii] Metroid Prime Trilogy
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[Wii] Metroid Prime Trilogy
08-05-2012, 09:00 AM
#211
LordVador Offline
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(08-05-2012, 08:15 AM)sh4dow Wrote: wouldn't it be time to up the compatibility ranking in the wiki? It at least discouraged me before I found this thread and saw that people are actually able to play it.

Don't rely on the Wiki. It's often outdated. Metroid Prime 3 works very fine. Enjoy Smile

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08-05-2012, 09:06 AM
#212
eyeonus Offline
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(08-05-2012, 09:00 AM)LordVador Wrote:
(08-05-2012, 08:15 AM)sh4dow Wrote: wouldn't it be time to up the compatibility ranking in the wiki? It at least discouraged me before I found this thread and saw that people are actually able to play it.

Don't rely on the Wiki. It's often outdated. Metroid Prime [Trilogy] works very fine. Enjoy Smile

Except for the the various crashing on the third in the Trilogy. (Not the standalone version, the version in MPT.)
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08-05-2012, 09:44 AM (This post was last modified: 08-05-2012, 10:02 AM by LordVador.)
#213
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(08-05-2012, 09:06 AM)eyeonus Wrote: Except for the the various random crashes on the third in the Trilogy. (Not the standalone version, the version in MPT.)

I rectified that for you.
Should work fine with skid's ES_LAUNCH builds. The best solution of course is to play standalone versions
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08-05-2012, 09:58 AM
#214
eyeonus Offline
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(08-05-2012, 09:44 AM)LordVador Wrote:
(08-05-2012, 09:06 AM)eyeonus Wrote: Except for the the various crashing on the third in the Trilogy. (Not the standalone version, the version in MPT.)

I rectified that for you.
Should work fine with skid's ES_LAUNCH builds. The best solution of course is to play standalones versions

The crashes I've experienced are not random:

Every time the Wii menu is opened by pressing the Home button on the Wiimote.

Every time visor selection, save menu, options menu, or map is opened after a save state is loaded.

These happen every time without fail. That's not random.
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08-05-2012, 10:05 AM
#215
LordVador Offline
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(08-05-2012, 09:58 AM)eyeonus Wrote:
(08-05-2012, 09:44 AM)LordVador Wrote:
(08-05-2012, 09:06 AM)eyeonus Wrote: Except for the the various crashing on the third in the Trilogy. (Not the standalone version, the version in MPT.)

I rectified that for you.
Should work fine with skid's ES_LAUNCH builds. The best solution of course is to play standalones versions

The crashes I've experienced are not random:

Every time the Wii menu is opened by pressing the Home button on the Wiimote.

Every time visor selection, save menu, options menu, or map is opened after a save state is loaded.

These happen every time without fail. That's not random.

What are your specs?
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08-05-2012, 10:30 AM
#216
eyeonus Offline
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(08-05-2012, 10:05 AM)LordVador Wrote:
(08-05-2012, 09:58 AM)eyeonus Wrote:
(08-05-2012, 09:44 AM)LordVador Wrote:
(08-05-2012, 09:06 AM)eyeonus Wrote: Except for the the various crashing on the third in the Trilogy. (Not the standalone version, the version in MPT.)

I rectified that for you.
Should work fine with skid's ES_LAUNCH builds. The best solution of course is to play standalones versions

The crashes I've experienced are not random:

Every time the Wii menu is opened by pressing the Home button on the Wiimote.

Every time visor selection, save menu, options menu, or map is opened after a save state is loaded.

These happen every time without fail. That's not random.

What are your specs?

Everything is in one or more of my older posts. I even made a video showing the crashes. I don't remember my specs off the top of my head an don't currently feel like searching for them.
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08-05-2012, 05:08 PM
#217
DefenderX Offline
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(08-05-2012, 10:30 AM)eyeonus Wrote: I don't remember my specs off the top of my head an don't currently feel like searching for them.

Well, without specs, we can't help you.
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08-05-2012, 07:24 PM
#218
eyeonus Offline
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(08-05-2012, 05:08 PM)DefenderX Wrote:
(08-05-2012, 10:30 AM)eyeonus Wrote: I don't remember my specs off the top of my head an don't currently feel like searching for them.

Well, without specs, we can't help you.

Somehow, I don't think my hardware has anything to do with the problems I'm describing.

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08-05-2012, 08:53 PM (This post was last modified: 08-05-2012, 09:02 PM by MayImilae.)
#219
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Quote:so... wouldn't it be time to up the compatibility ranking in the wiki? It at least discouraged me before I found this thread and saw that people are actually able to play it.

2 stars is right. The rating is specifically for the unmodified builds with an unmodified game. In that scenario, you can't get past the main menus. Plus the wiki describes how to make it work on the page. I think the wiki rating is exactly what it needs to be.

Quote:Don't rely on the Wiki. It's often outdated. Metroid Prime 3 works very fine.

With your own compiled build of ES-Launch or DOL-swapping, and with saving problems for Prime 3. Assuming that save problem is still around... it is right?
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08-06-2012, 04:37 AM
#220
eyeonus Offline
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(08-05-2012, 08:53 PM)MaJoR Wrote:
Quote:so... wouldn't it be time to up the compatibility ranking in the wiki? It at least discouraged me before I found this thread and saw that people are actually able to play it.

2 stars is right. The rating is specifically for the unmodified builds with an unmodified game. In that scenario, you can't get past the main menus. Plus the wiki describes how to make it work on the page. I think the wiki rating is exactly what it needs to be.

Quote:Don't rely on the Wiki. It's often outdated. Metroid Prime 3 works very fine.

With your own compiled build of ES-Launch or DOL-swapping, and with saving problems for Prime 3. Assuming that save problem is still around... it is right?

That depends. Are you talking about problems with saving, or with save states?

I haven't had any problems so far with saving MPT3, as in in the game like you would if you were playing on a real Wii. However, using save states is completely broken.
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