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[Wii] Metroid Prime 3: Corruption
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[Wii] Metroid Prime 3: Corruption
05-10-2012, 07:07 AM (This post was last modified: 05-10-2012, 07:08 AM by LordVador.)
#311
LordVador Offline
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OK. First thing : F-Zero is a demanding game. Basically I will say an i5 is more suitable than an i3 for this game. But which i5 processor is it?
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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05-22-2012, 01:03 PM
#312
Ridley
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Alright , can someone send me a good config for mp3?
i emulated prime 1 and 2 @ fullspeed with no problems at all.

But mp3 just refuses to work.

i7 2600k @ 3.4
5870
8GBs of ram
w7 X64.

Dolphin 3.0 x64
(i tried the new revisions but the internal resolution option is broken for mp3)

Thanks in advance!
05-22-2012, 09:05 PM
#313
DefenderX Offline
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Pls provide your Dolphin settings. without settings, i can't help ya.
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05-22-2012, 09:20 PM
#314
LordVador Offline
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Quote:But mp3 just refuses to work

What do you mean by "refuses to work"?
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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05-23-2012, 01:22 AM
#315
Ridley
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(05-22-2012, 09:20 PM)LordVador Wrote:
Quote:But mp3 just refuses to work

What do you mean by "refuses to work"?

Runs at mediocre speeds ,wiimote lag ,crashes on d 3.0
Runs at mediocre speeds , looks bad on the newer revisions (the internal resolution option doesn't seem to work)

Also here is the screencap of my config.
this is on D3.0 , i used this config to play Prime 1 and 2 flawlessly @ constant 60 fps (88-200 w/o lock)

[Image: pciNo.png]
[Image: SjRBt.png]
05-23-2012, 02:24 AM
#316
DefenderX Offline
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Uncheck:
* Enable Progressive Scan
* OpenCL Texture Decoder

Check:
* Lock Threads to Cores
* OpenMP Texture Decoder (can fix some little lags and stuttering)

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05-23-2012, 03:09 AM
#317
Ridley
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(05-23-2012, 02:24 AM)DefenderX Wrote: Uncheck:
* Enable Progressive Scan
* OpenCL Texture Decoder

Check:
* Lock Threads to Cores
* OpenMP Texture Decoder (can fix some little lags and stuttering)

didn't helped much.
got the internal resolution problem fixed by using dx11 instead of 9.

Also what revision should i use for this game?

05-23-2012, 03:44 AM
#318
DefenderX Offline
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Well, try the official Dolphin 3.0 release or the newest git version.
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05-25-2012, 01:11 PM (This post was last modified: 05-25-2012, 01:46 PM by Absyion.)
#319
Absyion Offline
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I had problems with my MP3 too (when MP1 and 2 were running at full speed at 4x resolution, MP3 would lag [not much, but still] with 1x resolution).

Now it runs perfectly, either because of the new Dolphin build (props either way) or because of the fact that I use DSP LLE recompiler. Or something else haha.

My CPU: i7-2600k @ 3,4GHz, not OC'd.

Might as well post my config to help people, and as a reminder to myself. XD

[Image: graphicgeneralhnw.jpg][Image: graphicenhancement.png][Image: graphichacks.jpg][Image: graphicadvanced.png]

[Image: configgeneral.png][Image: configaudio.png]
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05-27-2012, 03:27 AM (This post was last modified: 06-01-2012, 07:29 PM by skid.)
#320
sergio_prado Offline
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Please, post the dolphin version / revision you are asing. Thx
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