• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Game Support › Wii v
« Previous 1 ... 3 4 5 6 7 83 Next »

[Wii] Metroid Prime 3: Corruption
View New Posts | View Today's Posts

Pages (10): « Previous 1 ... 5 6 7 8 9 10 Next »
Jump to page 
Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Wii] Metroid Prime 3: Corruption
01-17-2015, 08:15 AM
#61
kapodamy
Unregistered
 
I'm having a problem with the controls. I can not tear the doors using the whip, not that I'm doing wrong Undecided
using a mouse, joystick DS3 and keyboard(by doubts xD).

I throw the whip using the option "shake axis X" on the Nunchuk.


PD: This game is playable from start to end?
------------------------------------------------------------------------------------------------------
this text has been translated by google traductor; Si no lo entiendes la culpa no es mia...
Reply
01-21-2015, 11:26 AM (This post was last modified: 02-23-2015, 04:36 AM by St8guy.)
#62
St8guy Offline
Junior Member
**
Posts: 14
Threads: 3
Joined: Jan 2015
Can anyone tell me if the pixelation in the upper-left corner can be fixed by any other method than using the D3D backend like the WIKI says. As I am currently using the D3D backend and it is still present during game play and cut-scenes.

Edit: I just downloaded the 4.0-5591 development build and I am still having problems with the pixelation on the D3D backend.
Find
Reply
01-23-2015, 09:00 PM
#63
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,471
Threads: 28
Joined: Feb 2013
It shouldn't be showing up again; it was broken for while and then fixed again.
Find
Reply
01-23-2015, 09:53 PM
#64
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,616
Threads: 37
Joined: Oct 2009
Make sure you're using the latest dev build: https://dolphin-emu.org/download/list/master/1/?nocr=true
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
Reply
02-23-2015, 04:41 AM
#65
St8guy Offline
Junior Member
**
Posts: 14
Threads: 3
Joined: Jan 2015
Using the most recent development build, 4.0-5591, I am still having issues with the upper right hand corner being pixelated on the D3D backend. Any advice on what to do?
Find
Reply
02-23-2015, 06:00 AM
#66
ExtremeDude2 Offline
Gotta post fast
*******
Posts: 8,962
Threads: 274
Joined: Dec 2010
Does OpenGL work?
Check out my videos (dead)
[Image: sig-22354.png]
Website Find
Reply
02-23-2015, 08:27 AM
#67
mimimi Offline
Senior Member
****
Posts: 706
Threads: 1
Joined: May 2014
(02-23-2015, 04:41 AM)St8guy Wrote: Using the most recent development build, 4.0-5591, I am still having issues with the upper right hand corner being pixelated on the D3D backend. Any advice on what to do?

Please no! That issue is a zombie.

I can't reproduce it anymore. Are you we talking about the same issue? Top left(!) quarter of the screen is low res/pixelated?

Does your cpu support SSE4.2? Does it really say 4.0-5591 in the title bar of Dolphin?
Find
Reply
02-23-2015, 09:00 AM
#68
mimimi Offline
Senior Member
****
Posts: 706
Threads: 1
Joined: May 2014
Puuh, i think i found the problem.

Do you have "Scaled EFB Copy" enabled? If not, you should. It'd safe to use on 99% of games, and in most of the rest it's disabled when necessary by Dolphin's game .ini collection.
Find
Reply
02-24-2015, 10:58 AM
#69
St8guy Offline
Junior Member
**
Posts: 14
Threads: 3
Joined: Jan 2015
(02-23-2015, 09:00 AM)mimimi Wrote: Puuh, i think i found the problem.

Do you have "Scaled EFB Copy" enabled? If not, you should. It'd safe to use on 99% of games, and in most of the rest it's disabled when necessary by Dolphin's game .ini collection.

Enabling "Scaled EFB Copy" did resolve this issue, the Wiki said to disable it to resolve a bloom issue so I did not give it a second thought. Thank you so much I am relieved that the solution was so simple.
Find
Reply
02-25-2015, 02:05 AM (This post was last modified: 02-25-2015, 02:06 AM by President Magikarp.)
#70
President Magikarp Offline
Junior Member
**
Posts: 28
Threads: 2
Joined: Jan 2014
Are we sure that the "pixel distortion" people keep mentioning isn't actually some sort of depth of field effect that doesn't scale properly without the option checked?
Find
Reply
« Next Oldest | Next Newest »
Pages (10): « Previous 1 ... 5 6 7 8 9 10 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode