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[Wii] Metroid: Other M -- Framerates
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[Wii] Metroid: Other M -- Framerates
02-02-2011, 01:38 AM
#6
Nirth Offline
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Posts: 196
Threads: 8
Joined: Jun 2009
That's the thing with dolphin. When you get it working, leave it as it is because if you fiddle and then refiddle back to when it was working it just won't work, at least not for me. It's like the game caches some memories.
Q9550 @ 2.8GHz, GTX470, 4GB 800MHz, Win7 64-bit, Intel 320 SSD 120GB

Current build: 3.0 64-bit
Current game(s): Metroid Prime 3 Corruption (random testing from time to time to see if any tweaks will help).
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Messages In This Thread
[Wii] Metroid: Other M -- Framerates - mattcatt - 01-31-2011, 03:01 AM
RE: [Wii] Metroid: Other M -- Framerates - Nirth - 01-31-2011, 04:44 AM
RE: [Wii] Metroid: Other M -- Framerates - mattcatt - 01-31-2011, 05:45 AM
RE: [Wii] Metroid: Other M -- Framerates - diegochiha - 01-31-2011, 06:30 AM
RE: [Wii] Metroid: Other M -- Framerates - mattcatt - 01-31-2011, 09:18 AM
RE: [Wii] Metroid: Other M -- Framerates - Nirth - 02-02-2011, 01:38 AM

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