im trying to play Metroid the other M with the emu (duh) and im currently at the beginning in the training room setting my controlls n such.
current settup: *using DS3Tool to emulate 360 controlls
on my dualshock 3
Gamepad:
Controller (xbox360 Wireless Reciever*)
Dead Zone 0% (both) Diagonal 100%
Circle To Square (no) Strength 80%
Rumble (yes)
Tilt and swing:
Wiimote - Analog 1
Nunchuck - Analog 2
Roll Left/Right 60 swing(no) Invert(no)
Pitch Up/Down 60 swing(no) Invert(no)
Analog Axes and Triggers:
Left X-Axis 4 Right X-Axis 4
Left Y-Axis 3 Right Y-Axis 3
Left trigger 1004 Right trigger 1005
Trigger Status: Trigger Source:
Left: 000 XInput
Right: 000
Wiimote:
A - Pad: 0 (X)
B - Pad: 1 (O)
1 - Pad: 5 (R1)
2 - Pad: 4 (L1)
+ - Pad: 3 (Triangle)
- - Pad: 2 (Square)
Home - Pad: 8 (L3)
Shake - pad:6 (Select)
Left - Pad: 264 (left)
Right - Pad: 268 (right)
Up - Pad:257 (Up)
Down - pad:260 (down)
Roll Left - not set
Roll Right - not set
Pitch up - not set
Pitch down - not set
with this setup im able to walk and shoot like as if the game really was for ps3, BUT!
when i come to the part where i have to use the missile.. tingy. It just moves an inch back and forth when i move the left analog stick when i want to aim freely.
It is possible to use my mouse and use it to aim but it doesnt work that well when you move with the ps3 controller.
the graphics are strange too. all the lights are like really bright so you cant really see anything.
i could really use some help here. Im still really new to the dolphin emu so :p
Win7 Enterprise 64-bit,
AMD II X4 945 Processor,
4,0 GB RAM,
NVIDIA GeForce 8800 GTX
current settup: *using DS3Tool to emulate 360 controlls
on my dualshock 3
Gamepad:
Controller (xbox360 Wireless Reciever*)
Dead Zone 0% (both) Diagonal 100%
Circle To Square (no) Strength 80%
Rumble (yes)
Tilt and swing:
Wiimote - Analog 1
Nunchuck - Analog 2
Roll Left/Right 60 swing(no) Invert(no)
Pitch Up/Down 60 swing(no) Invert(no)
Analog Axes and Triggers:
Left X-Axis 4 Right X-Axis 4
Left Y-Axis 3 Right Y-Axis 3
Left trigger 1004 Right trigger 1005
Trigger Status: Trigger Source:
Left: 000 XInput
Right: 000
Wiimote:
A - Pad: 0 (X)
B - Pad: 1 (O)
1 - Pad: 5 (R1)
2 - Pad: 4 (L1)
+ - Pad: 3 (Triangle)
- - Pad: 2 (Square)
Home - Pad: 8 (L3)
Shake - pad:6 (Select)
Left - Pad: 264 (left)
Right - Pad: 268 (right)
Up - Pad:257 (Up)
Down - pad:260 (down)
Roll Left - not set
Roll Right - not set
Pitch up - not set
Pitch down - not set
with this setup im able to walk and shoot like as if the game really was for ps3, BUT!
when i come to the part where i have to use the missile.. tingy. It just moves an inch back and forth when i move the left analog stick when i want to aim freely.
It is possible to use my mouse and use it to aim but it doesnt work that well when you move with the ps3 controller.
the graphics are strange too. all the lights are like really bright so you cant really see anything.
i could really use some help here. Im still really new to the dolphin emu so :p
Win7 Enterprise 64-bit,
AMD II X4 945 Processor,
4,0 GB RAM,
NVIDIA GeForce 8800 GTX