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[Wii] Metroid: Other M
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01-03-2013, 12:03 PM
Hi im playing the Pal Version of Other M. and For Some reason the Game seems to jump from 30 fps to 60 fps. (when in pal games should be always 50 fps). I have frame limiting set to AUTO atm. and wondering if anybody else is getting these random spikes of lag?.
Not sure if im bottlenecked by something, Im Running it on Dolphin 3.5 stable in DX9 mode /w 2x native res , no AA, 1x AF. Seems to run like gravey but every couple of minutes i have a hickup and it drops from like 60 to 30 fps then 30 to 60. and vice versa... even dropping bombs can cause it.
My Computer Specs-
OS: Windows 7 64bit / Linux Mint 14 64bit CPU: Intel i5-3570k @ 4.5gh http://valid.canardpc.com/2607863 GPU: Sapphire 100355OCL Radeon HD 7850 @ 1200/1450mhz http://www.techpowerup.com/gpuz/kasmr/ RAM: G.Skill 2x4gb 1333mhz 9-9-9-24 kit View New PostsMOBO: AsRock Z75 Pro 3 01-04-2013, 12:32 AM
nope this is a fresh build. where might i find that option?
My Computer Specs-
OS: Windows 7 64bit / Linux Mint 14 64bit CPU: Intel i5-3570k @ 4.5gh http://valid.canardpc.com/2607863 GPU: Sapphire 100355OCL Radeon HD 7850 @ 1200/1450mhz http://www.techpowerup.com/gpuz/kasmr/ RAM: G.Skill 2x4gb 1333mhz 9-9-9-24 kit View New PostsMOBO: AsRock Z75 Pro 3 (01-04-2013, 12:38 AM)DefenderX Wrote: Right click on the game -> properties seems it was on by default... im going play with some settings. see if it gets better. Edit: found the culprit. had to have EFB set to Ram. EFB to Texture was causing the spikes.
My Computer Specs-
OS: Windows 7 64bit / Linux Mint 14 64bit CPU: Intel i5-3570k @ 4.5gh http://valid.canardpc.com/2607863 GPU: Sapphire 100355OCL Radeon HD 7850 @ 1200/1450mhz http://www.techpowerup.com/gpuz/kasmr/ RAM: G.Skill 2x4gb 1333mhz 9-9-9-24 kit View New PostsMOBO: AsRock Z75 Pro 3 03-12-2013, 03:31 AM
I have a question about the control setup people use for this game. It runs fine on my computer, but there are certain sections where you need to turn the Wiimote to charge missiles, and I think there is an FPS part later in the game too.
How are you all emulating the Wiimote to deal with these issues? I am pretty new to Dolphin so I haven't really gotten the hang of how things work yet. I use an emulated Wiimote to play most of my games, with either keyboard and mouse (for games that absolutely need the Wiimote) and a PS2 controller for Classic Controller games. 03-12-2013, 05:37 AM
Can someone add those threads bellow, in the 1st post?
Make Mettroid Other M Full playable on Gamepad! Metroid Other M Gravity Suit Unlocked (R3OE01) Custom textures
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 12GB DDR3 [color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color] Windows [color=#3333ff]10[/color] Pro 64bit Currently using Driver 452.06 [color=#00ff00]WHQL[/color] 03-12-2013, 08:08 AM
(03-12-2013, 05:37 AM)hyperspeed Wrote: Can someone add those threads bellow, in the 1st post? Added
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
06-05-2013, 04:04 PM
(This post was last modified: 06-05-2013, 04:06 PM by DennistheII.)
there's some kind of texture error. half of samus's suit is black, solid black with no texture to it at all. and this only is in regular play everything looks great in the cinematic parts however. any help would be great. I'm playing the latest build for osx.i will post a screen shot soon. the one i took from in game is a little large for this forum. ill have to make some adjustments before i can post it
my specs are; intel xeon 3.33, 12 gigs of ram, ssd drive and nvidia gtx 470 card. screen shot of my problem |
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