(03-09-2014, 05:21 PM)MaJoR Wrote: Don't bother - it's known. 3.5-1301. Something about the expanded ES_launch functionality killed multiple wiimotes, and the developers were faced with a choice; either 4 wiimotes or wii system menu launch functionality. The wii system menu took the hit.
Bummer. :/ There has to be a way that both can function in harmony simultaneously. The line(s) of code which initially broke the Wii menu needs to be reevaluated. There must have been a shortcut/work around taken. I'm sure fixing this will fix many other underlying/minor problems that are not yet known. The more accurate, the better. Hopefully this isn't just swept under the rug and forgotten as if nothing happened.
