• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
« Previous 1 2 3 4 5 6 ... 126 Next »

[Wii] Megaman 10
View New Posts | View Today's Posts

Pages (7): « Previous 1 ... 3 4 5 6 7 Next »
Jump to page 
Thread Rating:
  • 1 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Wii] Megaman 10
04-05-2010, 05:38 PM
#41
Arach
Unregistered
 
Hi,

I spent some time looking for more information about this and I found out something to try. I managed to get the game working at full speed by disabling Idle Skipping which is enabled by default.

There's some slowdowns at some extensive minibosses, but apart from that it seems to be working fine without any graphical glitches.

Thanks anyway
04-05-2010, 06:53 PM
#42
peteraugusts
Unregistered
 
I had played Mega Man 10. It is such a nostalgic perfection of classic 2D Mega Man gameplay, embracing retro platform action. In this game each one has their own unique weapons and vulnerabilities. In this game there are loads of ‘mini’ challenges, such as completing the whole game on a single life. Once you’ve mastered the levels, there’s a time attack mode and online leaderboards to aim for.
05-01-2010, 09:34 AM
#43
shateredsoul Offline
Member
***
Posts: 69
Threads: 13
Joined: Sep 2009
I get a really bad flickering screen.. any ideas on how to fix it? I get this for both mm10 and 9... I feel like I'm going to have a seizure o_o
Find
05-01-2010, 10:19 AM (This post was last modified: 05-01-2010, 10:33 AM by admin89.)
#44
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
*******
Posts: 6,889
Threads: 127
Joined: Nov 2009
Back to page "3" to fix flickering screen
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
Find
05-02-2010, 06:30 AM
#45
BobNewbie Offline
Junior Member
**
Posts: 9
Threads: 4
Joined: Nov 2009
I have a question regarding the resolution of the Mega Man Wiiware games. When I try the resolutions that support the game, like 640x480 or 1280x960, I don't get a pixel-accurate picture.
[Image: meggamaan.jpg]
This is most noticeable when looking at the health bar.
Any suggestions on how to even out the picture?
Find
05-02-2010, 10:33 AM
#46
Kolano Offline
Wiki Admin
*******
Content Creators (Moderators)
Posts: 1,738
Threads: 1,101
Joined: Mar 2010
(05-02-2010, 06:30 AM)BobNewbie Wrote: I have a question regarding the resolution of the Mega Man Wiiware games. When I try the resolutions that support the game, like 640x480 or 1280x960, I don't get a pixel-accurate picture.
[Image: meggamaan.jpg]
This is most noticeable when looking at the health bar.
Any suggestions on how to even out the picture?

Recent revs seem to no longer use an exact 640x480 resolution. See page 3 of Megaman 9 and 10 garbled graphics, for more details.
Website Find
05-03-2010, 05:28 AM
#47
BobNewbie Offline
Junior Member
**
Posts: 9
Threads: 4
Joined: Nov 2009
(05-02-2010, 10:33 AM)Kolano Wrote: Recent revs seem to no longer use an exact 640x480 resolution. See page 3 of Megaman 9 and 10 garbled graphics, for more details.
Hey, Kolano. I checked that thread, but there was no solution. Even the strange custom resolutions mentioned didn't fix the issue.

Have there been any other reports/solutions made concerning the problem?
Find
05-03-2010, 07:49 AM (This post was last modified: 05-03-2010, 07:49 AM by Kolano.)
#48
Kolano Offline
Wiki Admin
*******
Content Creators (Moderators)
Posts: 1,738
Threads: 1,101
Joined: Mar 2010
(05-03-2010, 05:28 AM)BobNewbie Wrote:
(05-02-2010, 10:33 AM)Kolano Wrote: Recent revs seem to no longer use an exact 640x480 resolution. See page 3 of Megaman 9 and 10 garbled graphics, for more details.
Hey, Kolano. I checked that thread, but there was no solution. Even the strange custom resolutions mentioned didn't fix the issue.

Have there been any other reports/solutions made concerning the problem?

Yes, if you follow through that thread, it seems that the specific odd resolution needed varies for some reason. Unfortunately, outside of making repeated slight adjustments there doesn't seem to be a good way to work out the appropriate resolution to use.
Website Find
05-16-2010, 11:32 AM
#49
relshak Offline
The Handsome Monkey King
**
Posts: 21
Threads: 1
Joined: Apr 2010
(05-03-2010, 07:49 AM)Kolano Wrote:
(05-03-2010, 05:28 AM)BobNewbie Wrote:
(05-02-2010, 10:33 AM)Kolano Wrote: Recent revs seem to no longer use an exact 640x480 resolution. See page 3 of Megaman 9 and 10 garbled graphics, for more details.
Hey, Kolano. I checked that thread, but there was no solution. Even the strange custom resolutions mentioned didn't fix the issue.

Have there been any other reports/solutions made concerning the problem?

Yes, if you follow through that thread, it seems that the specific odd resolution needed varies for some reason. Unfortunately, outside of making repeated slight adjustments there doesn't seem to be a good way to work out the appropriate resolution to use.

And even then it's not perfect. In fact, the effect he's showing above is almost as close as you can get to something playable. It's quite unbearable. I stated in that thread which revision caused the issue, but I don't think it's going to be looked into at all by a dev, though I'd give them my first born if it would be.
Find
09-12-2010, 05:49 AM
#50
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
Heya guys, I just wanted to finally start playing Megaman 9, however, there's those dark lines all through the screen...
I read something about it cannot be fixed anymore by using a specific resolution...is that still the case? Or is there some magic resolution I can use that makes the screen look right?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
« Next Oldest | Next Newest »
Pages (7): « Previous 1 ... 3 4 5 6 7 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode