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[Wii] Kirby's Return To Dreamland - NTSC
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[Wii] Kirby's Return To Dreamland - NTSC
10-29-2011, 04:54 AM (This post was last modified: 11-06-2011, 07:52 AM by Starscream.)
#1
Starscream Away
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[Image: omTLP.jpg]



Dolphin 3.0-189, 64-bit. Specs in my signature.

There are no special settings to use, other than enabling External Frame Buffer for some mini-games. The game runs well, just my CPU is clocked a bit too low to get full-speed, but most people will have no problems with this game. 70-80% is very playable here.

Options like "Cache Display Lists" and "OpenMP Texture Decoder" are optional, I just posted the settings how I have them.

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Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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10-29-2011, 05:14 AM
#2
StripTheSoul Offline
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Nice Smile You might want to write out "External Frame Buffer", otherwise noobs won't know what you mean and ask stupid questions.
Hm, are you using OpenGL? I saw that on DX9 there's a little gfx glitch which makes Kirby's cheeks look like they have war paint on them ^^
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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10-29-2011, 05:39 AM (This post was last modified: 10-29-2011, 05:41 AM by Starscream.)
#3
Starscream Away
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I'm using DX9, I've never seen that problem before. I added some of the more important settings to the first post. External Frame Buffer is disabled in the screen shots, but it is needed when you play mini-games, you can keep it on all the time or only use it when you need it.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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10-29-2011, 05:43 AM
#4
hagros
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Here the game does not start
Undecided
10-29-2011, 05:59 AM
#5
StripTheSoul Offline
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@ hagros: You need to use Dolphin version 3.0-189 or later for it to not crash at the beginning.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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10-29-2011, 06:05 AM
#6
hagros
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I used to use Dolphin version 3.0-189 and not worked, my iso may have a problem
10-29-2011, 06:33 AM
#7
anon4453 Offline
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dolphin 3.0 crashes at end of water world boss. after getting ship part?
[PGP] "per game" emulator settings
pfff, i can clock higher with frozen camel piss!!!!!
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10-29-2011, 06:38 AM
#8
Starscream Away
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You have to use 3.0-189. I'm almost on the last level, I've only had one crash the whole game.

Here are a couple more great shots for your viewing pleasure.


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Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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10-29-2011, 07:09 AM
#9
StripTheSoul Offline
YouKittenMe?
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Just no boss spoilers, please :o
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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10-29-2011, 07:49 AM (This post was last modified: 10-29-2011, 07:54 AM by anon4453.)
#10
anon4453 Offline
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This is a pretty awesome game. playing with mah mate. getting good speed at 1080p / 2x IR / 4AA / 16AF on my shitty 1090t @ 3.6ghz + XFX 5850
[PGP] "per game" emulator settings
pfff, i can clock higher with frozen camel piss!!!!!
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