I'm trying to play Kirby's Epic Yarn on the latest svn build of Dolphin (linux) and the game always hangs on the loading screen after I select "File 1 - New Game".
Here's the console output:
I haven't tried other wii games but wiiware games run just fine.
Here are my settings:
OpenGL plugin @ 1600x1200
Framelimit on
Enable Audio Throttle (Disable AT will boost speed but may be too fast)
Enable EFB copy to Texture
Here's the console output:
Code:
wingnux@wingnux-desktop:~$ dolphin-emu
42:51:912 /home/wingnux/dolphin-emu-read-only/Source/Core/Common/Src/FileUtil.cpp:97 W[COMMON]: IsDirectory: stat failed on /home/wingnux/.dolphin-emu/Wii/title/00000001/00000002/content:
42:52:604 /home/wingnux/dolphin-emu-read-only/Source/Core/DolphinWX/Src/X11Utils.cpp:115 N[Video]: XRRExtension-Version 1.3
42:52:615 /home/wingnux/dolphin-emu-read-only/Source/Core/DolphinWX/Src/X11Utils.cpp:158 N[Video]: Fullscreen Resolution 1600x1200
42:56:714 /home/wingnux/dolphin-emu-read-only/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp:351 N[Video]: glX-Version 1.4
42:56:714 /home/wingnux/dolphin-emu-read-only/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp:373 N[Video]: Got Doublebuffered Visual!
42:57:624 /home/wingnux/dolphin-emu-read-only/Source/Core/Core/Src/Boot/Boot.cpp:165 N[BOOT]: Booting /home/wingnux/ISOs/ws_key_ntsc.iso
42:57:653 /home/wingnux/dolphin-emu-read-only/Source/Core/Core/Src/HLE/HLE_OS.cpp:52 N[OSREPORT]: 81200614->81300000|
Apploader Initialized.
42:57:653 /home/wingnux/dolphin-emu-read-only/Source/Core/Core/Src/HLE/HLE_OS.cpp:52 N[OSREPORT]: 81200630->81300000| This Apploader built Dec 11 2009 16:01:01 for RVL
42:58:305 /home/wingnux/dolphin-emu-read-only/Source/Core/Core/Src/PowerPC/Interpreter/Interpreter_SystemRegisters.cpp:353 N[PowerPC]: Flush Instruction Cache! ICE=0
42:58:328 /home/wingnux/dolphin-emu-read-only/Source/Core/Core/Src/PowerPC/Interpreter/Interpreter_SystemRegisters.cpp:344 N[PowerPC]: Instruction Cache Enable (HID0.ICE) = 1
42:59:901 /home/wingnux/dolphin-emu-read-only/Source/Core/AudioCommon/Src/AlsaSoundStream.cpp:186 N[Audio]: ALSA gave us a 8192 sample "hardware" buffer with 32 periods. Will send 256 samples per fragments.
42:59:905 /home/wingnux/dolphin-emu-read-only/Source/Core/AudioCommon/Src/AlsaSoundStream.cpp:217 N[Audio]: ALSA successfully initialized.
43:14:399 /home/wingnux/dolphin-emu-read-only/Source/Core/DiscIO/Src/FileMonitor.cpp:109 N[FileMon]: 1,576 kB stream/TITLE1.brstm
43:17:606 /home/wingnux/dolphin-emu-read-only/Source/Core/DiscIO/Src/FileMonitor.cpp:109 N[FileMon]: 86 kB stream/magic2_strm.brstm
43:22:588 /home/wingnux/dolphin-emu-read-only/Source/Core/DiscIO/Src/FileMonitor.cpp:109 N[FileMon]: 2,394 kB stream/Demo01_1_BGM.brstm
43:22:606 /home/wingnux/dolphin-emu-read-only/Source/Core/DiscIO/Src/FileMonitor.cpp:109 N[FileMon]: 1,190 kB stream/UE_Demo01_01_NA.brstm
I haven't tried other wii games but wiiware games run just fine.
Here are my settings:
OpenGL plugin @ 1600x1200
Framelimit on
Enable Audio Throttle (Disable AT will boost speed but may be too fast)
Enable EFB copy to Texture