• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
« Previous 1 ... 71 72 73 74 75 ... 126 Next »

[Wii]Kekkaishi Kokubourou no Kage
View New Posts | View Today's Posts

Thread Rating:
  • 1 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Wii]Kekkaishi Kokubourou no Kage
04-14-2010, 12:11 AM (This post was last modified: 08-07-2010, 05:00 PM by admin89.)
#1
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
*******
Posts: 6,894
Threads: 127
Joined: Nov 2009
My Wiki:

This game relate to the famous Manga,Anime Kekkaishi which mean a person can create a barrier around himseft and use it to attack or evade(Like Hack 'n Slash).Bandai developed and out Dec 2007

Game Cover:
[Image: 939913_89252_front.jpg]

Dolphin Setting:

OpenGL only
Enable Efb copy to texture
Safe Texture caches: Fast

Video GamePlay


Attached Files Thumbnail(s)
                   
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Acer v5-573G : 1080p LED |  i5 4200U @ 2.3GHz | Nvidia GT 750M 4GB | 128GB Toshiba SSD  | 12GB DDR3 1600MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 25TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
Find
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode