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[Wii] Keito no Kirby aka Kirby's Epic Yarn
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[Wii] Keito no Kirby aka Kirby's Epic Yarn
11-13-2010, 11:50 PM
#81
StripTheSoul Offline
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wow, so it IS possible. Adelante! Big Grin
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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11-14-2010, 12:02 AM
#82
Butz_san Offline
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(11-13-2010, 11:50 PM)StripTheSoul Wrote: wow, so it IS possible. Adelante! Big Grin

Yeah!!! Wiii xDDD. 55-60 it's no a bad deal in this game Big Grin
PC:
i3 @[color=#FF0000]4.2GHZ[/color]
model name : Intel® Core™ i3 CPU 530 @ 2.93GHz Oc. 4.2
cache size : 4096 KB
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11-16-2010, 04:59 AM
#83
Warrio_r Offline
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(11-13-2010, 03:59 PM)Butz_san Wrote:
(11-02-2010, 12:41 AM)disraelie Wrote: maybe i7 920 oc 4.0G + GTX460 could run at full speed ~

Not my friend, a single i3 cpu oc at 4.2 does the trick, 60fps in the first and the other bosses Tongue

man wake up. You don´t have a single cpu, you have 3 cpu´s on a i3 Intel cpu, and one is dedicated to gpu only. So at least you have to cpu´s and with that kind of cpu power (4.2GHZ) you can play almost single game at full speed in dolphin.

People don´t know what they buy anymore lol
We are ALL anonymous!!! Dodgy

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11-16-2010, 05:05 AM
#84
Butz_san Offline
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(11-16-2010, 04:59 AM)Warrio_r Wrote:
(11-13-2010, 03:59 PM)Butz_san Wrote:
(11-02-2010, 12:41 AM)disraelie Wrote: maybe i7 920 oc 4.0G + GTX460 could run at full speed ~

Not my friend, a single i3 cpu oc at 4.2 does the trick, 60fps in the first and the other bosses Tongue
People don´t know what they buy anymore lol

I was talking about something cheap, if you compare both processors there is a huge difference in the price, so... I know about i3, i5 and i7. If you didn't understand me, well, there, I gave you the answer.
PC:
i3 @[color=#FF0000]4.2GHZ[/color]
model name : Intel® Core™ i3 CPU 530 @ 2.93GHz Oc. 4.2
cache size : 4096 KB
Video Card: NVIDIA Geforce GT220
Linux Debian Edition @64bits version with KDE 4.11.1
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11-25-2010, 12:55 AM
#85
Danit0_StyLe Offline
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Hey guys, for some reason I cant start the game, I got the latest Revision of dolphin and the 5186 and both when I start the game it stays on black screen :-S

I can run epic mickey and donkey country without any trouble
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11-25-2010, 02:16 AM
#86
pokipoki08 Offline
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60fps with recent Intel CPUs, those 32nm ones (Clarkdale)? So the cheapest 32nm Intel Dualcore overclocked to max will do 60fps?
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11-25-2010, 09:53 AM
#87
Ling-Ling Offline
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Hi there,

I read throught the whole thread and while some guy has the same problem, noone had an answer. That's why I try again:

The game runs just fine till the end of the first level where Kirby and his sidekick are performing their level-completed-dance where it freezes. Well it doesnt freeze entirely, since the graphic effects(like the sparkling of the bell) still go on, but nothing happens. It's like the game is waiting for an input, but doesn't tell me which I should press and none work.

Any one got an idea on how to fix that?
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11-25-2010, 01:23 PM
#88
Butz_san Offline
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(11-25-2010, 02:16 AM)pokipoki08 Wrote: 60fps with recent Intel CPUs, those 32nm ones (Clarkdale)? So the cheapest 32nm Intel Dualcore overclocked to max will do 60fps?

Yep, but you must overclock to processor until 4.2Ghz (pretty easy) Smile
PC:
i3 @[color=#FF0000]4.2GHZ[/color]
model name : Intel® Core™ i3 CPU 530 @ 2.93GHz Oc. 4.2
cache size : 4096 KB
Video Card: NVIDIA Geforce GT220
Linux Debian Edition @64bits version with KDE 4.11.1
Website Find
11-26-2010, 05:13 AM
#89
Ling-Ling Offline
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Sad 
(11-25-2010, 09:53 AM)Ling-Ling Wrote: Hi there,

I read throught the whole thread and while some guy has the same problem, noone had an answer. That's why I try again:

The game runs just fine till the end of the first level where Kirby and his sidekick are performing their level-completed-dance where it freezes. Well it doesnt freeze entirely, since the graphic effects(like the sparkling of the bell) still go on, but nothing happens. It's like the game is waiting for an input, but doesn't tell me which I should press and none work.

Any one got an idea on how to fix that?
anyone?
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11-26-2010, 05:26 AM
#90
StripTheSoul Offline
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I don't have that issue...maybe you have a bad dump? or try JITIL if you're using JIT.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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