• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
« Previous 1 2 3 4 5 6 ... 10 Next »

[Wii] Keito no Kirby aka Kirby's Epic Yarn
View New Posts | View Today's Posts

Pages (11): « Previous 1 ... 5 6 7 8 9 ... 11 Next »
Jump to page 
Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Wii] Keito no Kirby aka Kirby's Epic Yarn
10-26-2010, 06:46 AM (This post was last modified: 10-26-2010, 06:54 AM by Warrio_r.)
#61
Warrio_r Offline
You too can be anonymous ....
****
Posts: 297
Threads: 11
Joined: Aug 2009
nope. Undecided lol Thanks i´m going to try Smile

IT WORKS. I´m surely going to buy this in ENGLISH when come out in Europe. Just have to wait for that and for the new Donkey Kong .

Thanks for the help
We are ALL anonymous!!! Dodgy

Intel® Quad Core™ i5-3570 CPU 3.4GHz 
Geforce GTx970 with 4GDRR5
8GB DDR3
Win7 64 Bits
Find
10-27-2010, 06:09 AM
#62
Butz_san Offline
Dark Devils Dragoon
***
Posts: 175
Threads: 14
Joined: Sep 2009
Take a look to some errors in Dx11 and Dx9 plugins, I'm getting pretty much the same speed (60 fps) which it's good, also I'm using EFB copy to RAM Tongue


Attached Files Thumbnail(s)
           
PC:
i3 @[color=#FF0000]4.2GHZ[/color]
model name : Intel® Core™ i3 CPU 530 @ 2.93GHz Oc. 4.2
cache size : 4096 KB
Video Card: NVIDIA Geforce GT220
Linux Debian Edition @64bits version with KDE 4.11.1
Website Find
10-27-2010, 06:47 AM
#63
nimbulan Offline
Junior Member
**
Posts: 14
Threads: 0
Joined: Oct 2010
(10-27-2010, 06:09 AM)Butz_san Wrote: Take a look to some errors in Dx11 and Dx9 plugins, I'm getting pretty much the same speed (60 fps) which it's good, also I'm using EFB copy to RAM Tongue

Have you tried EFB copy to Texture? I've beaten that boss and haven't seen a single graphical glitch yet using the DirectX 9 plugin.
Windows 7 Professional x64 - Core 2 Quad q9550 (2.83 GHz) - 8gb DDR2-800 - GeForce GTX 260
Find
10-27-2010, 07:04 AM
#64
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
dito, no problems here.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
10-27-2010, 11:13 AM
#65
Butz_san Offline
Dark Devils Dragoon
***
Posts: 175
Threads: 14
Joined: Sep 2009
I'm going to try EFB to texture and see what happens Tongue
PC:
i3 @[color=#FF0000]4.2GHZ[/color]
model name : Intel® Core™ i3 CPU 530 @ 2.93GHz Oc. 4.2
cache size : 4096 KB
Video Card: NVIDIA Geforce GT220
Linux Debian Edition @64bits version with KDE 4.11.1
Website Find
10-28-2010, 07:32 AM
#66
Warrio_r Offline
You too can be anonymous ....
****
Posts: 297
Threads: 11
Joined: Aug 2009
the game seems to get more graphic bugs in dx11 than in the dx9. I´m using r6269 and the game is 60fps...but drops to 30 in tank mode, i didn´t get to a boss yet. Could you tell me if this emulator emulation related or revision problem ?

I´ve a cpu at 2.8 overclocked at 3.2. win7 32 bits. 4GB ram. GF GTX460 1GB DDR3
We are ALL anonymous!!! Dodgy

Intel® Quad Core™ i5-3570 CPU 3.4GHz 
Geforce GTx970 with 4GDRR5
8GB DDR3
Win7 64 Bits
Find
10-28-2010, 07:39 AM
#67
nimbulan Offline
Junior Member
**
Posts: 14
Threads: 0
Joined: Oct 2010
(10-28-2010, 07:32 AM)Warrio_r Wrote: the game seems to get more graphic bugs in dx11 than in the dx9. I´m using r6269 and the game is 60fps...but drops to 30 in tank mode, i didn´t get to a boss yet. Could you tell me if this emulator emulation related or revision problem ?

I´ve a cpu at 2.8 overclocked at 3.2. win7 32 bits. 4GB ram. GF GTX460 1GB DDR3

The game requires quite a lot of CPU power to emulate. It's going to slow down in some parts for just about everybody. It may run faster using the OpenGL plugin, though it doesn't for me.
Windows 7 Professional x64 - Core 2 Quad q9550 (2.83 GHz) - 8gb DDR2-800 - GeForce GTX 260
Find
10-28-2010, 08:05 AM
#68
Warrio_r Offline
You too can be anonymous ....
****
Posts: 297
Threads: 11
Joined: Aug 2009
[/quote]

The game requires quite a lot of CPU power to emulate. It's going to slow down in some parts for just about everybody. It may run faster using the OpenGL plugin, though it doesn't for me.
[/quote]

I´ve tried out the r6312 and it seems more faster in dx11 now. It gets 45fps in tank mode. i will also try dx9. But you have some reason. Guys have been reporting that games like MArio galaxy only play 100% with 3.7GHz of Processor, maybe dolphin is too processor demanding, and there is nothing to do about that yet. But in r6312 the dx11 is know also more fast in MArio Galaxy than dx9, so maybe some more time and we will get there Big Grin
We are ALL anonymous!!! Dodgy

Intel® Quad Core™ i5-3570 CPU 3.4GHz 
Geforce GTx970 with 4GDRR5
8GB DDR3
Win7 64 Bits
Find
11-01-2010, 09:25 PM
#69
Billmaster Offline
Junior Member
**
Posts: 18
Threads: 7
Joined: Mar 2010
Anyone found the best revision and settings for this game?

I want to play it but the slowdowns really make it unenjoyable. Sad
Find
11-01-2010, 11:44 PM
#70
Warrio_r Offline
You too can be anonymous ....
****
Posts: 297
Threads: 11
Joined: Aug 2009
(11-01-2010, 09:25 PM)Billmaster Wrote: Anyone found the best revision and settings for this game?

I want to play it but the slowdowns really make it unenjoyable. Sad

sorry but i´ve slowdowns in every dolphin revisions i tried. and in boss,and populated areas with many enemys and the game goes from 60 to 30 fps. i´m playing in 1080p and with a 3,2 GHz cpu if someone with a most powerfull cpu could test and say that doesn´t have any slowdowns, then this is cpu related and there is nothing to do, unless you buy a new cpu or overclock yours. Mine is already overclocked and still is not enought for this game, neither mario galaxy
We are ALL anonymous!!! Dodgy

Intel® Quad Core™ i5-3570 CPU 3.4GHz 
Geforce GTx970 with 4GDRR5
8GB DDR3
Win7 64 Bits
Find
« Next Oldest | Next Newest »
Pages (11): « Previous 1 ... 5 6 7 8 9 ... 11 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode