I did everything you guys said but i can't make it into english. Help please
[Wii] Keito no Kirby aka Kirby's Epic Yarn
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10-18-2010, 02:27 PM
Has anyone gotten 2-player mode to work? I can't get past the "please connect the 2P Wii Remote" screen.
10-18-2010, 04:06 PM
Anyone know how to speed it up a little? I've played quite a bit of the game and there're no graphical errors and I've had no crashes, the game is just consistently a teeny bit slow. I'm using a quad-core (DC enabled) and a 9800GT.
10-18-2010, 08:52 PM
I still can't get through the the first level. At the end, they just stand there and the map clear screen doesnt appear, no matter what my settings are. Please help.
10-18-2010, 09:11 PM
@ both of you's: have you tried using JITIL and OpenGL plugin?
Well, it's not constantly slow for me, but yeah, when there's several enemies on the screen or a boss fight or that waterfall level; then speed is fairly going down.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Then use older rev like i said in the op r51xx should work without any problem (although no gecko codes support)
5186 win32 SSE3 with multi path 5186 x64 SSE3 with multi path Laptop: Mini PC :: 10-18-2010, 11:42 PM
Well, the first level is pretty much full speed, but after that, it's getting slower and slower
real high requirement for a 2D game 10-19-2010, 05:39 AM
(10-18-2010, 11:42 PM)CRAZY_PALADIN Wrote: Well, the first level is pretty much full speed, but after that, it's getting slower and slower Same for me, though the waterfall level has been the slowest so far. The OpenGL plugin did not increase performance for me.
Windows 7 Professional x64 - Core 2 Quad q9550 (2.83 GHz) - 8gb DDR2-800 - GeForce GTX 260
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