• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Game Support › Wii v
« Previous 1 ... 19 20 21 22 23 ... 83 Next »

[Wii] Godzilla Unleashed
View New Posts | View Today's Posts

Pages (2): « Previous 1 2
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Wii] Godzilla Unleashed
05-25-2014, 05:47 AM
#11
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
Please try to use a non-netplay version. DC-netplay branch is known to have very low compatibility.
Find
Reply
05-25-2014, 05:54 AM
#12
GMMAwesome
Unregistered
 
It worked, thanks!
Reply
07-18-2015, 12:22 PM
#13
Luminoth Prime Offline
Sentinel
***
Posts: 53
Threads: 4
Joined: Jan 2015
I'd like to report that using Anisotropic Filtering causes the prerendered videos (cutscenes, logos, etc.) to have some weird grid effect distort the picture. Turning it down to 1x AF lessens the effect severely, but it's still there a little. Also, turning on Forced Texture Filtering makes things way worse.
Find
Reply
05-21-2016, 09:11 PM
#14
fallout152
Unregistered
 
Is there way to grab an enemy or something on emulated Wii Remote? I have tryied many ways but they all failed.


[Image: 28795b53.bmp]
Reply
« Next Oldest | Next Newest »
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode