[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[Wii] Ghost Squad
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01-11-2015, 03:34 PM
I think there's a bug for this game, if you play it with 4:3 aspect ratio (which is the correct geometry for this game) it will suddenly crash early playing on it, tested on the start of the Air Force One (2nd) Chapter . I'm using OGL.
[Video_Settings] AspectRatio = 2 UseXFB = True UseRealXFB = False 01-13-2015, 12:25 PM
The screen flickers too using version 4808. It looks fine on Ishiiruka, in case that gives some insight.
01-13-2015, 01:44 PM
I don't know if that does any favour to that fork since keeping track of the flawless master development should be a priority.
I was simply talking from the master standpoint, I would like to play most if not all games with master and ghost squad has the issues stated above. 01-13-2015, 04:36 PM
It flickers when you set External Framebuffer to virtual which is needed to avoid the hang at first boss as per the above wiki:
UseXFB = True UseRealXFB = False 02-13-2017, 07:50 AM
Guys, do you know how to reload in this game? I've tried with mapping the Emulated Wiimote - Hidden field to a button in an Xbox 360 controller but nothing happens. I've tried as well scrolling out of the screen, but that's not supported either.
And the speed of the aim is too slow, is there a way to configure that speed? Thanks. |
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