After testing it out a bit (as I posted in another thread), this works like a charm for games where motion control is not the main aspect.
For example: DKCR; simple controls. I simply mapped the Wiimote buttons to my gamepad, mapped all three "shake" inputs to a single button, works flawlessly!
For example: DKCR; simple controls. I simply mapped the Wiimote buttons to my gamepad, mapped all three "shake" inputs to a single button, works flawlessly!
Doplhin 3.0-457-dirty
CPU: Intel i7 CPU920 @ 2.67Ghz
Mem/RAM: 6GB DDR3 at 1066MHz
GPU: nVidia GeForce GTX 260 [1.75GB]
OS: Windows 7 Ultimate x64bit
CPU: Intel i7 CPU920 @ 2.67Ghz
Mem/RAM: 6GB DDR3 at 1066MHz
GPU: nVidia GeForce GTX 260 [1.75GB]
OS: Windows 7 Ultimate x64bit
