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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Wii game internal resolution
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Wii game internal resolution
11-12-2009, 09:24 PM
#3
Durandle Offline
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Posts: 23
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Joined: Nov 2009
I'm running the latest release (4525) using the OpenGL plugin.

One example game is Naurto Ninja Taisen EX3, with the internal res. set to 1280*1024 the edges to everything become blocky as if its running native and zooming the image up to that res - turning on AA doesn't seem to have much effect either. The same settings for the GC Naruto game result in really crisp hi-res graphics. (I picked the Naruto games to test this with as they run well under Dolphin, they make a good testbed for this).

I tried with The Conduit, same result, jaggy or fuzzy edges to all polygons as if the image has been zoomed in on.
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Messages In This Thread
Wii game internal resolution - Durandle - 11-12-2009, 08:20 PM
RE: Wii game internal resolution - KHRZ - 11-12-2009, 09:01 PM
RE: Wii game internal resolution - Durandle - 11-12-2009, 09:24 PM
RE: Wii game internal resolution - Durandle - 11-17-2009, 08:22 PM
RE: Wii game internal resolution - KHRZ - 11-17-2009, 09:26 PM
RE: Wii game internal resolution - Durandle - 11-17-2009, 09:47 PM
RE: Wii game internal resolution - KHRZ - 11-17-2009, 11:03 PM
RE: Wii game internal resolution - Durandle - 11-18-2009, 03:28 AM

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