Dolphin SVN R5216 win32
[color=#1E90FF]
Win32 XP
Intel Xeon L3110 3.00GHz oc 4.00GHz
2GB RAM
Nvidia 9800GT 512MB
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[Wii] Fragile Dreams: Farewell Ruins of the Moon
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08-09-2010, 08:54 PM
Dolphin SVN R5216 win32
[color=#1E90FF] Win32 XP Intel Xeon L3110 3.00GHz oc 4.00GHz 2GB RAM Nvidia 9800GT 512MB [/color] 08-10-2010, 02:01 AM
Thanks a lot disraelie.
It was the progressive scan that was missing I think. Now i can try to play this game, even if I have a low fps :/ 08-10-2010, 03:29 AM
oh really? this game needs the progressive scan to work right? that's good to know cuz some were saying progressive scan should be removed if it doesn't help with any game...
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
08-10-2010, 09:09 AM
(08-10-2010, 03:29 AM)StripTheSoul Wrote: oh really? this game needs the progressive scan to work right? that's good to know cuz some were saying progressive scan should be removed if it doesn't help with any game... I havent had a single game that needs progressive scan including this one. All that needs enabling to stop the annoying flicker is to tick 'use XFB' in the games properties. Works with both dx9 and dx11 plugins. 08-10-2010, 08:45 PM
Ah, ok, thanks for clearing that up
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
08-11-2010, 01:29 AM
(08-10-2010, 09:09 AM)Skirrow Wrote:(08-10-2010, 03:29 AM)StripTheSoul Wrote: oh really? this game needs the progressive scan to work right? that's good to know cuz some were saying progressive scan should be removed if it doesn't help with any game... [2] and just for future reference this game have a proper map in opengl, because in direct3d the map its almost invisible for me. 08-17-2010, 08:54 AM
Same problem here: cracking sound. Disabling "Audio throttling" solves the problem, but sound disappears from videos, intro for example. Btw, are newer versions of Dolphin getting noticeably faster? Average rig i have here, so i'd like to improve performance somehow. With enabled OpenCL game rate is about 80%, is it good ratio? I'm newbie, installed Dolphin only for this game.
09-08-2010, 05:30 PM
I just reached a part in this game were you have to move slowly by nudging the stick a bit or you fall to your death, the problem is that my gamepad has recently died so what I was wondering is if there is any way to move slow by just using the keyboard and mouse (any configuration/settings, etc. .. anything short of buying a new gamepad, I'll buy one eventually I just can't in the near future)
^ yeah i have the same problem with you too when i reached a part that needs nunchuck to be tilt slowly... and of course i play the game with just the keyboard because i don't have the controller... so please, can someone provide a help for this? oh just for info, i'm using dolphin R6494... thx before..
12-01-2010, 12:05 PM
(12-01-2010, 07:55 AM)gazetter Wrote: ^ yeah i have the same problem with you too when i reached a part that needs nunchuck to be tilt slowly... and of course i play the game with just the keyboard because i don't have the controller... so please, can someone provide a help for this? oh just for info, i'm using dolphin R6494... thx before.. i think you can walk backwards into the crack floor and not fall.. |
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