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[Wii] Fragile Dreams: Farewell Ruins of the Moon
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[Wii] Fragile Dreams: Farewell Ruins of the Moon
11-12-2012, 04:16 AM (This post was last modified: 02-05-2013, 06:44 AM by delroth.)
#1
LordVador Offline
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Wiki Page - Fragile Dreams: Farewell Ruins of the Moon - [edit]

Previous discussion here http://forums.dolphin-emu.org/Thread-wii-fragile-dreams-farewell-ruins-of-the-moon
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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12-06-2012, 06:46 AM
#2
Mewster Offline
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Is there a way to enable the emulated wiimote's speaker (hide-and-seek part)?
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12-06-2012, 07:30 AM
#3
ExtremeDude2 Offline
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With LLE/ ax-new-hle
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12-06-2012, 07:41 AM
#4
DefenderX Offline
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Well, just use LLE. AX HLE for Wii is very experimental ^^
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12-07-2012, 07:08 PM
#5
Mewster Offline
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LLE didn't enable it, already tried.

What/where is AX HLE?
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12-07-2012, 10:06 PM
#6
LordVador Offline
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(12-07-2012, 07:08 PM)Mewster Wrote: What/where is AX HLE?

HLE rewrite by delroth. Here http://dolphin-emu.org/download/branches/
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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12-08-2012, 12:33 AM (This post was last modified: 12-08-2012, 12:34 AM by ExtremeDude2.)
#7
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If LLE doesn't work I doubt the new HLE will, did you check to see if "alternate wiimote timing" was enabled in properties? If it is then the speaker won't work.

(12-06-2012, 06:46 AM)Mewster Wrote: Is there a way to enable the emulated wiimote's speaker (hide-and-seek part)?

When you say emulated what do you mean? If you are using an emulated wiimote you can't use the speaker anyway XD
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12-18-2012, 05:35 AM
#8
Mewster Offline
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(12-08-2012, 12:33 AM)ExtremeDude2 Wrote: If LLE doesn't work I doubt the new HLE will, did you check to see if "alternate wiimote timing" was enabled in properties? If it is then the speaker won't work.

(12-06-2012, 06:46 AM)Mewster Wrote: Is there a way to enable the emulated wiimote's speaker (hide-and-seek part)?

When you say emulated what do you mean? If you are using an emulated wiimote you can't use the speaker anyway XD
I just thought that the emulator would output the audio through the normal speakers anyway, however I found an option on the game to disable wiimote speaker, so I got the thing covered anyway.
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01-09-2013, 11:00 AM
#9
domjam Offline
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getting some rather nasty unresponsive wii pointing when sound comes from wii mote.. how cani fix this? am using dolphin 3.5
OS: Windows 10 64bit
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HD1(OS): Samsung 840evo 250GB
Game drives
HD2: Samsung 860EVO 1TB
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01-09-2013, 04:18 PM
#10
DefenderX Offline
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Mute the WiiMote speaker.
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