Radiant Dawn for the most part runs fine on my system on Dolphin 5.0 x64 (Stable Version), save for one really annoying hiccup. The game instantly crashes Dolphin when using OpenGL, and on other renderers like Direct3D 11, all the cutscenes look like this:
And can sometimes crash instantly or within a few seconds. This means every Chapter transition and 3D cutscene has to be skipped right away every time or else I have to restart the emulation. I've tried fiddling with the settings for what feels like hours, and I also tried downloading the Dev version for today (Dolphin 5.0-3183) which made it stop crashing on OpenGL, but didn't fix the cutscene problem.
This is really weird, since as far as I can tell I'm the only person encountering this issue, and I can't for the life of me figure out what's causing it. Can anyone help me?
And can sometimes crash instantly or within a few seconds. This means every Chapter transition and 3D cutscene has to be skipped right away every time or else I have to restart the emulation. I've tried fiddling with the settings for what feels like hours, and I also tried downloading the Dev version for today (Dolphin 5.0-3183) which made it stop crashing on OpenGL, but didn't fix the cutscene problem.
This is really weird, since as far as I can tell I'm the only person encountering this issue, and I can't for the life of me figure out what's causing it. Can anyone help me?