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Dolphin, the GameCube and Wii emulator - Forums › Game Modifications › Custom Texture Projects v
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[Wii][FHD] Donkey Kong Country Returns HD Textures Mod [v1.4]
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[Wii][FHD] Donkey Kong Country Returns HD Textures Mod [v1.4]
04-03-2017, 04:22 AM
#161
aur0n
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Hello, I have followed accurately the tutorial, but I can't seem to get the pack working.
My kongs are not albine (and I copied the folders to SF8), and the controllers buttons images are the Wii-ones (and not Xbox), and game fonts are still blurred.

I have 'preload texture' setting checked and internal resolution set to x4.

What am I doing wrong?

EDIT: Solved, I was using Dolphin 4.
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06-01-2017, 03:48 PM
#162
Rivorchon Offline
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Thanks for the great pack!
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06-06-2017, 09:50 PM
#163
KAMiKAZOW Offline
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Anybody else experiencing severe slowdowns in bonus stages only?
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07-12-2017, 07:52 AM
#164
6th
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(01-25-2017, 10:09 AM)CTCaer Wrote:
Quote:[color=#993333]I hope you have fun with my HD texture pack and if you have any suggestions, contributions, or want to just thank, please do.[/color]
[color=#993333]Have fun stomping![/color]


Looks great, thanks for making this. I noticed you didn't mention anything in regards to checking " Load Custom Textures" via  graphics / advanced in Dolphin. Without it I was not able to see the textures for the controllers.
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08-17-2017, 07:31 AM
#165
Khronikos Offline
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I know the pack is pretty much done, but if you ever do any polishing the forest level does kind of have a dated tree background in the far back. Would be a decent amount of work but not too hard I think. It still overall looks very good these days. Love updated aspects of this game. A Wii masterpiece if you ask me.
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11-18-2017, 09:00 AM (This post was last modified: 11-18-2017, 09:01 AM by coldnpale.)
#166
coldnpale Offline
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(08-17-2017, 07:31 AM)Khronikos Wrote: I know the pack is pretty much done, but if you ever do any polishing the forest level does kind of have a dated tree background in the far back. Would be a decent amount of work but not too hard I think. It still overall looks very good these days. Love updated aspects of this game. A Wii masterpiece if you ask me.

If sometime you want to go for a new update, also not forget the clouds on 6-8, clifftop climb. Smile

But I agree that the pack is already very juicy as it is! Thanks again mod!
win10, Intel 4690k @3.5ghz, gtx 970, 8gb RAM
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01-15-2018, 01:04 AM
#167
Khronikos Offline
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(11-18-2017, 09:00 AM)coldnpale Wrote: If sometime you want to go for a new update, also not forget the clouds on 6-8, clifftop climb. Smile

But I agree that the pack is already very juicy as it is! Thanks again mod!

Yeah, I have made my way through most of the game. There are only maybe a couple backgrounds that need an update, but I think he may be done with the mod. Not a huge deal as it looks great in 4K for the most part.
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01-22-2018, 10:08 PM
#168
Ka-mook Offline
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Great mod (level 7-3 at the moment) but i have some complaints. Fist is RT? In this kind of game triggers should not be mapped, and why right one. My right hand already must coordinate jumpa(A) and roll(X) it should be passed to left side of controller to digital bumper (LB) it's much nicer i think.

Second, start and select are from xo gamepad, it's still marginal controller on PC, most of us use x360 .

If you could be created 3 type with RT>LB and x360 start and select it would be awesome.
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02-04-2018, 12:44 AM
#169
Lullaby Offline
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(06-06-2017, 09:50 PM)KAMiKAZOW Wrote: Anybody else experiencing severe slowdowns in bonus stages only?

Yes. The bonus stages stutter terribly.
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02-04-2018, 04:45 AM (This post was last modified: 02-04-2018, 04:46 AM by Khronikos.)
#170
Khronikos Offline
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(02-04-2018, 12:44 AM)Lullaby Wrote: Yes. The bonus stages stutter terribly.

I'm playing this at 4K with 2xMSAA and a few other graphical checkmarks. I don't get much stuttering in this game anymore on the newest Dolphin build. I stopped using Ishiiruka because it had more stuttering though. Normal Dolphin is definitely now better to use for games.

It's generally now very smooth, which is amazing for me anyway. I use opengl. If you are on AMD you could easily have problems with that.
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