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Dolphin, the GameCube and Wii emulator - Forums › Game Support › Wii v
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[Wii] Driver: San Francisco
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[Wii] Driver: San Francisco
11-30-2012, 05:32 AM
#1
LordVador Offline
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Wiki Page - Driver: San Francisco - [edit]
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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01-29-2018, 07:48 AM
#2
DarkMoe Offline
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Posts: 235
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Starting a new game (campaign) spams tons of invalid read errors.

I disabled these errors, and title works fine.

Build 5.0 6243, dual core, D3D all defaults
I7 7700, Zotac 980 Amp Extreme Edition, 16 GBs DDR4
Always using latest dev version unless noted
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12-11-2018, 04:41 AM
#3
huxsle Offline
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in story mode does not start. Black screen. All kinds of settings tried, does not work. Haven't tried dual-core mode. Other modes run but with a terrible fps
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02-25-2021, 05:15 AM
#4
huxsle Offline
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the game is 100% completed.
for a comfortable game, you need to turn off vertical synchronization and anti-aliasing.

Vertical sync creates low fps. Anti-aliasing creates a skeletal mesh of polygons

dolphin 5.0 -13694
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Yesterday, 12:26 AM (This post was last modified: Yesterday, 12:30 AM by Blackbird256.)
#5
Blackbird256 Offline
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I couldn't find anything about this bug anywhere, but FMVs are broken if you use the Force Texture Filtering option. So make sure to turn it off if you want things to look fine.
Force Texture Filtering: on
[Image: 9KZmk7f.png]
Force Texture Filtering: off
[Image: 7UUOJxq.png]
[Image: cljk61-6.png]
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