[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[Wii] Driver: San Francisco
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01-29-2018, 07:48 AM
Starting a new game (campaign) spams tons of invalid read errors.
I disabled these errors, and title works fine. Build 5.0 6243, dual core, D3D all defaults
I7 7700, Zotac 980 Amp Extreme Edition, 16 GBs DDR4
Always using latest dev version unless noted 12-11-2018, 04:41 AM
in story mode does not start. Black screen. All kinds of settings tried, does not work. Haven't tried dual-core mode. Other modes run but with a terrible fps
02-25-2021, 05:15 AM
the game is 100% completed.
for a comfortable game, you need to turn off vertical synchronization and anti-aliasing. Vertical sync creates low fps. Anti-aliasing creates a skeletal mesh of polygons dolphin 5.0 -13694 06-29-2022, 12:26 AM
(This post was last modified: 06-29-2022, 12:30 AM by Blackbird256.)
I couldn't find anything about this bug anywhere, but FMVs are broken if you use theĀ Force Texture Filtering option. So make sure to turn it off if you want things to look fine.
Force Texture Filtering: on Force Texture Filtering: off |
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