(10-09-2017, 04:22 AM)Gaulois58 Wrote: Oh, is there a better version than Dolphin 5.0?
Dev versions tend to fix problems, yes:
https://dolphin-emu.org/download/
[Wii] Dragon Ball Z Budokai Tenkaichi 3
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10-09-2017, 04:26 AM
(This post was last modified: 10-09-2017, 04:27 AM by ExtremeDude2.)
(10-09-2017, 04:22 AM)Gaulois58 Wrote: Oh, is there a better version than Dolphin 5.0? Dev versions tend to fix problems, yes: https://dolphin-emu.org/download/ 11-23-2017, 07:41 AM
Does anyone know how to install mods? I've searched everywhere but all the tutorials are in spanish.
![]() 12-11-2017, 07:47 AM
i used to play this game(dragon ball z 3) 2 hours a day , i repeat PVP from start . anyone eles here like me ?
02-12-2018, 04:09 AM
Does anyone how to make the game have less cell shading? (As in that weird outline thing)
01-30-2019, 04:44 AM
Is there an error in the compatibility list with this tittle?
It appears as just "Starts" in the list but then in the description, at the beginning of this thread, is described as running perfectly fine. 07-07-2020, 06:02 PM
For dolphin Android is there a way to use gecko codes for this game? Game runs fine but with the codes it doesn't let me start the game
09-11-2022, 11:28 AM
Hi, I see this game has an issue in the blooming effect where appears doubled or tripled when you upscale the game to anything but the native resolution I attach a screenshot that I just made where you can easily see the difference between native and max upscaling around the character, although I used the max upscale option for easy visibility this issue is also present when using x2 only
https://imgur.com/a/t3PEuW3 04-08-2023, 12:07 AM
(09-11-2022, 11:28 AM)Dax Wrote: Hi, I see this game has an issue in the blooming effect where appears doubled or tripled when you upscale the game to anything but the native resolution I attach a screenshot that I just made where you can easily see the difference between native and max upscaling around the character, although I used the max upscale option for easy visibility this issue is also present when using x2 only Indeed. I've noticed that too. I hope it is fixed some time, or at least find some way to disable the effect. |
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