So then if state save isnt the problem. what is?????
[Wii] Donkey Kong Country Returns
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(09-25-2012, 05:15 AM)Cheer Wrote: So then if state save isnt the problem. what is????? Your dump maybe. You may try with Dolphin 3.0 too
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
09-25-2012, 01:42 PM
I tried with 3.0... that didnt help. Also, I didn't dump it. I just choose the ISO
09-25-2012, 10:01 PM
(09-25-2012, 01:42 PM)Cheer Wrote: I didn't dump it. I just choose the ISO Yeah your iso IS the dump. So you're supposed to have dumped it. Change your dump
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
09-26-2012, 01:05 PM
Dump the game off the disc again.
Desktop:
OS: Windows 7 64 bit CPU: Intel Core i5 3570K @ 4.4 GHz GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed) RAM: 16 GB @ 1600 MHz Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5 10-23-2012, 11:58 PM
I searched thru this thread but did not find an answer. If I launch this game with 2 Wiimotes connected, after the game launches, the 2nd Wiimote looses connection and will not turn back on until I remove the batteries and put them back in.
I tried loading a different game and 2 players was fine. Go into Donkey Kong with the wiimotes already paired and the same thing. It's about 2 or 3 seconds after the wiimotes vibrate telling me they are connected. Sorry if I didn't see this but does this happen to anyone else? 10-24-2012, 12:16 AM
Try to check "Alternate WiiMote timing". right click on your game in the Dolphin window -> properties.
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