Did you try another revision of Dolphin?
[Wii] Donkey Kong Country Returns
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09-23-2012, 06:37 PM
Did you try to uncheck Lock Threads to Cores? Afaik, this option can cause crashes in this game.
09-23-2012, 08:27 PM
(09-23-2012, 06:50 AM)Cheer Wrote: Maybe you guys can help me? I started playing the game, and it froze at the end of level 1. What could be the cause of this? Im running LLE audio. Lock Threads To Cores is checked. Did you use save states? 09-24-2012, 08:40 AM
(09-24-2012, 08:18 AM)Cheer Wrote: Yes I used state save They're unreliable and can cause crashes. Try to avoid them. Not sure they're at it in your case though
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
09-24-2012, 08:50 AM
Well they have never caused a problem on other games. All state save does is save whats in ram for dolphin then load it once you reload again. Thats independant of the game. Does anyone else have this issue???
09-24-2012, 09:03 AM
They are unreliable. Dolphin doesn't have the greatest implementation. Don't use them.
Desktop:
OS: Windows 7 64 bit CPU: Intel Core i5 3570K @ 4.4 GHz GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed) RAM: 16 GB @ 1600 MHz Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5 09-24-2012, 09:07 AM
They have been reliable and never caused any problems for any games I have played.... Why would they for this one. They have always worked on any game I have ever used them on. They have been very reliable for my use
09-24-2012, 09:09 AM
Not all games do all things the same way. Some games like save states, others have issues. Some come back with weird frame limit issues, others with controller input issues.
It's a mess. Don't use them.
Desktop:
OS: Windows 7 64 bit CPU: Intel Core i5 3570K @ 4.4 GHz GPU: EVGA NVIDIA GeForce GTX 550 Ti (Factory OC'ed) RAM: 16 GB @ 1600 MHz Dolphin Revision:3.0, 3.0-784, 3.5, latest 3.5 |
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