[Wii] Donkey Kong Country Returns
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05-12-2018, 10:43 AM
So, I have a weird problem when playing this. You've got the motion controls emulated, and they work fine, with both swing and shake emulations. except for just one thing. the move where you slam DK's hands on the ground (shake while nunchuk joystick is neutral) doesn't work continuously. this wouldn't be a problem, except for the fact that I can't finish level 2-2 without continuous slams. Any advice?
06-04-2018, 11:39 AM
(This post was last modified: 06-04-2018, 12:12 PM by BloodyBonzai.)
In Temple 2-K I am having an issue where the games fps will drop into the low 40s to high 30s after playing into the level about 60 seconds. I haven't bothered playing past the second set of levels so I do not know if this occurs in other levels past the second boss. I have tried OpenGL, Vulkan and so on. I have tried all the different shader compilation options and reducing the internal resolution but nothing seems to even improve the problem rather than fix it. Ive checked my CPU and GPU usage and both are at about 60% or less. Any ideas?
NTSC-U Dolphin 5.0.7077 i7-860 @ 3.3Ghz HT off and power saving features off 8GB DDR3 1866 GTX1070 Windows 10 Pro x64 07-13-2018, 07:47 AM
(This post was last modified: 07-13-2018, 07:53 AM by BlackAngel.)
(06-04-2018, 11:39 AM)BloodyBonzai Wrote: In Temple 2-K I am having an issue where the games fps will drop into the low 40s to high 30s after playing into the level about 60 seconds. I haven't bothered playing past the second set of levels so I do not know if this occurs in other levels past the second boss. I have tried OpenGL, Vulkan and so on. I have tried all the different shader compilation options and reducing the internal resolution but nothing seems to even improve the problem rather than fix it. Ive checked my CPU and GPU usage and both are at about 60% or less. Any ideas? Yeap I have the same problem, on latest Master Dolphin-Emu Verison. Its probably cause of Gecko code, if u are using the controller Hack, Even with Exclusive Ubershaders the game shuttering Frame rate after 1 2 mins, all Levels. Its kinda unplayable : ) CPU: AMD Ryzen 7 2700X 4000MHz OC | RAM: G.Skill DDR4 Dual 16GB 3200MHz OC | GPU: NVIDIA GeForce RTX 2080 1710MHz
SSD: Corsair Force MP500 240GB NVMeM.2
Ishiiruka-x64 1075
07-16-2018, 10:49 PM
I have the same problem too I hope that the Gecko code will quickly settle
07-17-2018, 07:33 PM
(07-16-2018, 10:49 PM)Octimus Wrote: I have the same problem too I hope that the Gecko code will quickly settle Why is that? you are using the controller gecko code for DKCR? CPU: AMD Ryzen 7 2700X 4000MHz OC | RAM: G.Skill DDR4 Dual 16GB 3200MHz OC | GPU: NVIDIA GeForce RTX 2080 1710MHz
SSD: Corsair Force MP500 240GB NVMeM.2
Ishiiruka-x64 1075
no i'm not using the controller gecko code for DKCR
01-04-2019, 06:14 AM
No, I am not using gecko codes and this issue persists. I have not tested since then, but I was checking back to hopefully find a fix only to be disappointed.
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