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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Wii Cursor Stutter
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Wii Cursor Stutter
03-31-2021, 03:21 AM
#1
JDs_frozen_blade
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Can someone help? My game isn’t laggy and is running a perfect 60 FPS but when I hover my cursor on the screen, it flickers and my wiimote vibrates a lot. I’m using the mayflash dolphinbar and this is my first time using it, however my cursor doesn’t flicker when I’m in the wii home button menu and appears to only do so in game. The only game I’ve used the cursor with so far is super Mario galaxy 2 but I may try it with galaxy 1 when I next have time.

Does anyone know or also experience this issue? If so, please help! Thanks
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03-31-2021, 03:47 AM
#2
JosJuice Offline
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Try turning on "Enable Speaker Data".
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03-31-2021, 06:43 AM
#3
JDs_frozen_blade
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(03-31-2021, 03:47 AM)JosJuice Wrote: Try turning on "Enable Speaker Data".

Thanks man! I tried it with speaker data and now it works perfectly!!
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04-04-2021, 03:31 AM
#4
StripTheSoul Offline
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Heh, weird, this also fixed the issue for me. I always thought speaker data rather made more issues...
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04-05-2021, 01:04 AM
#5
StripTheSoul Offline
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Wow, it seems this also fixed a very annoying issue I've had with my wiimote. It would keep disconnecting again and again after a few minutes.
Not sure why enabling speaker data fixed this because I think a few months/years back, I didn't have it enabled (because it was supposed to produce some issues) and everything worked fine back then. But if it works well with it enabled now, I'm glad.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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01-16-2022, 09:46 PM
#6
StripTheSoul Offline
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Hm, more weirdness. Now, I start up Super Mario Galaxy and the issue with the flickering cursor (also hard to 'select' something with it, it's not just graphical) is back; though not when pointing everything. I believe it used to be when pointing at the save game 'head'. Now, that's fine, but it still happens when pointing at one of those blue stars (e.g. in any of those level hubs like the observatory). It's not just one game, though, e.g. I also had it in Rayman Raving Rabbids 2 in mini games that utilize the pointer and at the start of it, it would tell you to point at the middle of the screen (no issue in the mini game itself then).
However, THIS time, DISABLING speaker data fixed it.
I was also still or again having that issue of the (real) wii remote disconnecting after a few minutes of playing (without telling me it disconnected - when I press the connect/disconnect wii remote hotkey, it actually disconnects it then, so I have to press one more time for it to connect). Now, I hope this is also fixed by DISABLING speaker data again *shrug*... let's see...
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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01-16-2022, 10:04 PM
#7
JosJuice Offline
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Enabling speaker data was necessary to work around a problem Dolphin had a while ago, but that problem is gone now.
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01-16-2022, 10:57 PM
#8
StripTheSoul Offline
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Ah, ok. Well, now there's a problem with it enabled (the mentioned cursor stutter issue). But since the wii remote audio is broken anyway, I don't need to have it on...
Anyway, enabled or not, I do still get the wii remote disconnect; although it's actually not the wii remote itself (not I'm not totally sure if it ever was) but only the nunchuk. But still just breaks games having this happen in critical game spots Undecided
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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