[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[Wii] Cars 2
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01-06-2013, 09:55 PM
No plans to fix this game?
i7-3770k 4.5Ghz
16GB RAM 2xGTX 680 SLI 512GB M4 SSD 30" 1600p - 60" 1080p Swans M10 Xonar STX Adder Switch 01-07-2013, 12:12 AM
I told someone once to try running in Interpreter and I think they said it worked XD
06-22-2013, 04:33 AM
It's no use trying to play in Interpreter mode anyway since it will be unplayable
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
06-27-2013, 08:50 PM
Still crashes dolphin on startup with version 3.5-1544
Windows 7 x64
i5 2500K @4.6Ghz 8GB DDR3 1600 Nvidia GTX 660Ti 08-17-2023, 10:16 AM
So, anyone figure out how to make the game run at least somewhat smoothly? I've tried configuring Speed Limit, CPU Clock Override, and using Interpreter CPU Emulation Engine. Yet nothing works and the game still runs like crap. I know the post says these games are known for not being good with processing memory, but the Dolphin devs managed to fix it somehow (shown by the 4k gameplay on their channel). Anyone know how they managed to do it? I looked all the way back to their progress report back in January 2017 but didn't find anything too useful there. I'm completely new to emulating, so maybe I'm missing something here, but I'm basically clueless¯\_(ツ)_/¯
08-17-2023, 05:00 PM
(08-17-2023, 10:16 AM)Potbor Wrote: Anyone know how they managed to do it? Like most of our videos, that video was recorded using the frame dumping feature, which makes any lag the PC has invisible in the video file. So no, we haven't managed to run the game at full speed. As far as I know, nobody has. |
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