I feel like I'm going in circles here.
"Upscale the internal resolution" does not mean what you seem to think it means. Once again upscaling and raising the internal resolution are not the same thing.
I explained to you the difference between upscaling and raising internal resolution. You listed examples of emulators that support upscaling. Only some of those support increasing IR. Higan, nestopia, and kega fusion do not.
You must learn the difference between the two or your posts won't make any sense.
You misinterpreted my post. Figuring out which chip is the cpu doesn't tell you which cpu that chip is. It doesn't tell you anything about the chip.
When I said
Once again, figuring out which chip is the cpu or gpu tells you nothing about them.
To sum this all up (again) the answer to your original question is "nobody knows for sure". The rest of this thread is merely an explanation of why we don't know yet and evaluating potential hypotheses/theories. The easy way to figure this out would be to just ask Nintendo and have them provide an answer. But since they won't we must get die shots and evaluate them (which apparently has already happened) to get approximations. Or if further accuracy is required we need electron microscope scans, leaked documentation, and some time spent reverse engineering things.
shoober420 Wrote:If the internal and output resolution match, and are HD, then I guess you wouldn't need to upscale the internal resolution in the first place.
"Upscale the internal resolution" does not mean what you seem to think it means. Once again upscaling and raising the internal resolution are not the same thing.
shoober420 Wrote:Are you for serious? The majority of PC emulators do let you increase the internal resolution. Examples:
NES - Nestopia
SNES - Higan
Genesis - KEGA Fusion
PS1 - ePSXe
N64 - Project64
I could go on and on. Increasing the internal resolution is a standard feature these days. Its in almost every software emulator.
I explained to you the difference between upscaling and raising internal resolution. You listed examples of emulators that support upscaling. Only some of those support increasing IR. Higan, nestopia, and kega fusion do not.
You must learn the difference between the two or your posts won't make any sense.
shoober420 Wrote:Dude you originally said it would be hard to spot the CPU and GPU.
You misinterpreted my post. Figuring out which chip is the cpu doesn't tell you which cpu that chip is. It doesn't tell you anything about the chip.
When I said
NaturalViolence Wrote:could you tell me what those chips were?what that means is could you tell me which specific chip it is? Not "this is the cpu". More like "this is a PPC970 with a 1MB L2 cache".
shoober420 Wrote:The CPU and GPU are very easy to spot. They are almost always the biggest chips on the board.
Here's a picture of the Wii U motherboard.
Gee, I wonder which one the CPU+GPU is. Hmm...
Once again, figuring out which chip is the cpu or gpu tells you nothing about them.
To sum this all up (again) the answer to your original question is "nobody knows for sure". The rest of this thread is merely an explanation of why we don't know yet and evaluating potential hypotheses/theories. The easy way to figure this out would be to just ask Nintendo and have them provide an answer. But since they won't we must get die shots and evaluate them (which apparently has already happened) to get approximations. Or if further accuracy is required we need electron microscope scans, leaked documentation, and some time spent reverse engineering things.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."
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"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
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-Ron Swanson
"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony