Im having problems with the audio on the "portrait" scenes, like that one when you go to the inn for the first time and meet that blond character (for the first time too)... after the cutscene, they go to a rom with a static picture of two beds on their back. In scenes like this one, the frames dont seems to drop but the text speed decreses and the audio becames really crap in that scenes. The rest of the game are fine and fast, with no sync problems at all, but with some little "crap" (noise i think) sound problems in the musics here and there. ^^
Again.... the game are alright, the CG scenes are alright, the battle scenes too, everithing is in sync... the problem are only with the scenes that have a static image on the back of the characters portraits and they speak something.
Im using SVN r7477 (already tried with other SVNs) and the config from this topic. My CPU are: Intel Quad-Core Q9400 with 4 GB of RAM and a Radeo XFX HD 6870 graphic card, but it seems that its not hadware related. Windows 7 with the config of the emu set for DirectX 11. The problem are still present when i set to DX9.
Anyone can help plz?
Again.... the game are alright, the CG scenes are alright, the battle scenes too, everithing is in sync... the problem are only with the scenes that have a static image on the back of the characters portraits and they speak something.
Im using SVN r7477 (already tried with other SVNs) and the config from this topic. My CPU are: Intel Quad-Core Q9400 with 4 GB of RAM and a Radeo XFX HD 6870 graphic card, but it seems that its not hadware related. Windows 7 with the config of the emu set for DirectX 11. The problem are still present when i set to DX9.

Anyone can help plz?



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