[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[Wii] Arc Rise Fantasia
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05-10-2013, 05:28 AM
An interesting phenomenon occurs when playing this game: If one activates another window (i.e. by clicking away from Dolphin), the game begins to read upwards input on the joystick. This doesn't occur in other games which also make use of the joystick, invalidating a straightforward settings calibration inaccuracy. Can anyone confirm this calibration anomaly before adding it to the wiki page's Problems setting?
05-10-2013, 05:35 AM
Real Wiimote or Emulated?
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05-11-2013, 01:20 AM
(This post was last modified: 05-11-2013, 01:22 AM by GreenBanana.)
Emulated. An undub version available online, funnily enough, does not have this problem. Instead it has a different problem altogether: When attempting to load a game (in-game, not by any save-state), an error message reads, "Communications with the Wii Remote have been interrupted." Even when one reconnects the Wiimote using Alt+F5, this error persists. This occurs whether "Reconnect Wiimote on State Loading" is checked or unchecked. Interesting still, this error is bypassed if one opens the Dolphin Wiimote Configuration, selects "None" for Wiimote 1, then selects "Emulated Wiimote" again. Huh.
04-28-2014, 03:04 AM
(This post was last modified: 04-28-2014, 03:18 AM by hyperspeed.)
Did someone, with the knowledge about cheats and 60 FPS hack or patch, know if this game has chances to get one patch to run 60 FPS?
Arc Rise Fantasia runs 60 FPS in menus and in "victory fanfare" (during battles), so maybe it can get patched to run 60 FPS. Edit: Added images showing the parts that run 60 FPS. ________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ Users of PPSSPP & PCSX2 has done an amazing work in those 60 FPS patch. http://forums.ppsspp.org/showthread.php?tid=4799 http://forums.pcsx2.net/Thread-Kingdom-H...60fps-hack
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 12GB DDR3 [color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color] Windows [color=#3333ff]10[/color] Pro 64bit Currently using Driver 452.06 [color=#00ff00]WHQL[/color] 07-27-2014, 04:11 AM
I'm having a bit of lag whenever I get into a battle and any of the characters 'sync' up. It got to the point where it became annoying enough that I had to fix it. I've downgraded my emulator from 4.0 to 3.0 1.99. I wasn't able to load any of my save states from the newer version of dolphin but was wondering if there was any to import my save file from Dolphin 4.0 so that I won't have to play the entire game again. I've looked everywhere in the dolphin folder and I can't figure which of the files handles the save files for my game.
07-28-2014, 06:50 PM
(07-27-2014, 04:11 AM)Sweetrevenge Wrote: I'm having a bit of lag whenever I get into a battle and any of the characters 'sync' up. It got to the point where it became annoying enough that I had to fix it. I've downgraded my emulator from 4.0 to 3.0 1.99. I wasn't able to load any of my save states from the newer version of dolphin but was wondering if there was any to import my save file from Dolphin 4.0 so that I won't have to play the entire game again. I've looked everywhere in the dolphin folder and I can't figure which of the files handles the save files for my game. save files are here.C:\user\(username)\my documents\dolphin emulator\wii\title\00010000\52504a45
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Hi!
I have an issue with the game controls by using the emulated classic controller. The buttons are typed in correctely, but whenever i start the game, pressing the a button results in going down (like pressing down on the d-pad) and pressing the y button results in going up (like pressing up on the d-pad. Pressing b results in nothing. Is there any way to deal with this issue playing with the classic controller? The configurations are accurate, this problem does not occur on other games i have tested so far. 08-15-2014, 09:54 PM
Hi.
I have fps drops only just before i use a magic spell ingame. Just before the spell the fps drops(with a stutter and sound crack) from 30 to 26 for a second and then it's stable until the next magic. Normal attacks or walking on the map no issues stable fps. Any ideas? thx. more info: I'm using Dolphin version 4.0-2575 i tried many different settings like d3d or opengl, native resolution, with vsync and wihtout and so on but everytime the same fps drop. Maybe an issue with the shaders? My pc specs: OS:windows 8 64bit CPU: i5 3570K OC to 4ghz GPU: nvidia gtx 660 ti RAM: 16GB 08-20-2014, 11:33 PM
Same here. I completed this game when HLE audio was unsynced so I didn't notice. :/
Seems to me like something is loading. Btw something to skip the effects surface on the screen would be great so that EFB copies could be disabled and graphics would look more sharp. Maybe dump that texture and replace with an empty? (I don't really know what I am talking about) SPOILERS WARNING Spoiler: |
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