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[Wii] 007 Goldeneye
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[Wii] 007 Goldeneye
11-05-2010, 11:42 AM
#61
Joe33345 Offline
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can someone give me a full plugin listing that their using for their game and all of their settings? I'm trying to get the game to run smooth without losing quality.

I don't think my specs are bad lol.

Q6600 3.0ghz
4gb DDR2 1066 2x2gb ram
Nvidia GTX 260 Core 216

I drop down to 15fps at areas with the game set to 1280x720 Sad. If I turn on RealXFB I get full speed but the game looks worse than on my wii >_<.

also I'm always running newest svn but I just copy over the old svn rather than make a new folder so I don't have to redo my controls. is that okay?
Operating System: Windows 7 64-bit
Motherboard: ASRock Z68 Pro3-M
CPU: Intel i7 2600k 4.2ghz
RAM: 12GB DDR3 1600 3x4GB RAM
Video Card: Gigabyte Nvidia Geforce GTX 770 OC
Hard Drives: OCZ Agility 3 60gb SSD - Seagate 2TB HD
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11-05-2010, 05:12 PM (This post was last modified: 11-05-2010, 05:13 PM by riff1.)
#62
riff1 Offline
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How did you guys get it running so smoothly? I can hardly manage a 30 FPS average, mine hovers more around 24ish, and the speed can sporadically shoot all the way down to 40% and make for a slow-motion gunfight.

Most of my other GC/Wii games work fine, but Goldeneye seems to be much more demanding on my system in particular. Or maybe I'm doing something wrong. I should have a beastly processor to run this thing with...

I'm using SVN R 6332
i7 860 @ 3.58Ghz (I went through a whole new round of overclocking just trying to get this game to perform)
GeForce 9800GT
4 gigs of RAM
Windows 7 Pro 64 bit
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11-07-2010, 02:08 AM
#63
sunka
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(11-05-2010, 05:12 PM)riff1 Wrote: How did you guys get it running so smoothly? I can hardly manage a 30 FPS average, mine hovers more around 24ish, and the speed can sporadically shoot all the way down to 40% and make for a slow-motion gunfight.

Most of my other GC/Wii games work fine, but Goldeneye seems to be much more demanding on my system in particular. Or maybe I'm doing something wrong. I should have a beastly processor to run this thing with...

I'm using SVN R 6332
i7 860 @ 3.58Ghz (I went through a whole new round of overclocking just trying to get this game to perform)
GeForce 9800GT
4 gigs of RAM
Windows 7 Pro 64 bit

Same here. :S mine is from 20-30 fps

Phenom II 940 @ stock
HD5850 BE
4 gb ram


Is my CPU to slow? or why is my game not running @ 30 fps smooth.

i've tried dx11,9 and opengl

same result
11-07-2010, 02:16 AM
#64
StripTheSoul Offline
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yeah, I guess you'd need something like a dual (or higher) core with nearly 4 GHz to play this one smoothly at all times (multiplayer could even be tougher, dunno)
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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11-07-2010, 02:29 AM
#65
sunka
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(11-07-2010, 02:16 AM)StripTheSoul Wrote: yeah, I guess you'd need something like a dual (or higher) core with nearly 4 GHz to play this one smoothly at all times (multiplayer could even be tougher, dunno)

mine phenom II 940 is quadcore (4), so should handle it if i over clock it @ 3 ghz atm.
11-07-2010, 02:53 AM
#66
StripTheSoul Offline
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no, it doesn't matter much if you have a dualcore or higher because Dolphin can only really use two cores...so it's better to have, say, a dualcore at 4GHz than a quadcore at 3GHz.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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11-07-2010, 04:41 AM (This post was last modified: 11-07-2010, 04:41 AM by riff1.)
#67
riff1 Offline
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Hmm... Well this is news to me. Say I disabled 2 of my 4 cores in the BIOS and overclocked them up to 3.5 or 4 Ghz each. Would this be a better method to gain speed?

Also, is anyone else getting a little audio delay? It might be due to the speed, but even at 100%, the sounds aren't matching the video.
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11-07-2010, 05:26 AM
#68
StripTheSoul Offline
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I'd say the delay is due to the speed...even with some seconds being at 28-29 fps you'll quickly have a noticable delay in there. You could try setting the audio backend in the HLE plugin to OpenAL; if I remember right, there the sound and core emulation are bound together, so you might have no delay, but therefore an overall slower emulation...not sure, though. try it.
About your CPU: Well, I guess Dolphin is happy if it can have 2 cores all for its own, letting the other two do all the Windows stuff in the background, but generally it shouldn't be too much of a performance hit if two of your cores were disabled. And yes, overclocking will give you a noticable speed-boost (at least if the game is optimally emulated which Goldeneye pretty much seems to be).
Though I don't think you need to disable any cores for overclocking, do you?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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11-07-2010, 05:30 AM (This post was last modified: 11-07-2010, 06:16 AM by riff1.)
#69
riff1 Offline
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(11-07-2010, 05:26 AM)StripTheSoul Wrote: I'd say the delay is due to the speed...even with some seconds being at 28-29 fps you'll quickly have a noticable delay in there. You could try setting the audio backend in the HLE plugin to OpenAL; if I remember right, there the sound and core emulation are bound together, so you might have no delay, but therefore an overall slower emulation...not sure, though. try it.
About your CPU: Well, I guess Dolphin is happy if it can have 2 cores all for its own, letting the other two do all the Windows stuff in the background, but generally it shouldn't be too much of a performance hit if two of your cores were disabled. And yes, overclocking will give you a noticable speed-boost (at least if the game is optimally emulated which Goldeneye pretty much seems to be).
Though I don't think you need to disable any cores for overclocking, do you?

No, I don't have to, but the idea is that I'd theoretically be able to push it higher without getting an overheat/volt-related BSOD than I would by pushing all 4 cores up. Also, I'll try out OpenAL. Thanks for the advice! Results incoming.

UPDATE:
Eh. The PC won't even boot with any cores disabled. I guess there's nothing I can do about that. Though OpenAL does seem to sync it up a bit nicer, the difference is negligible, barely noticeable at the cost of about 3-6% less speed.
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11-07-2010, 07:07 AM
#70
StripTheSoul Offline
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well, are you already at your upper CO limit with all cores enabled? otherwise why not push it a bit as long as the cooling goes along?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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