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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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widescreen hack
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widescreen hack
11-05-2015, 09:20 AM
#1
nate2000 Offline
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Is it recommended to have widescreen hack on or off?
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11-05-2015, 09:36 AM
#2
Helios Offline
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Off. It generally breaks things. Some games have specific AR codes which work much better documented on the wiki.
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11-05-2015, 11:42 AM
#3
nate2000 Offline
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(11-05-2015, 09:36 AM)helios747 Wrote: Off. It generally breaks things. Some games have specific AR codes which work much better documented on the wiki.


Do you leave aspect ratio to auto?
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11-05-2015, 05:55 PM (This post was last modified: 11-05-2015, 06:00 PM by Helios.)
#4
Helios Offline
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Usually, unless I'm using a specific hack to get widescreen working in a game. AFAIK we've moved to mostly using AR codes and game specific hacks to enable widescreen in games that are historically 4:3 (Most GC games, all wii games are widescreen IIRC) as they are more stable and more reliable. Widescreen hack either broke stuff or didn't work a lot of the time by itself.

If I'm not mistaken, some games require an AR code + aspect ratio setting + widescreen hack on and some just require AR code + aspect ratio setting.


Widescreen hack by itself rarely works.
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11-05-2015, 06:10 PM
#5
JosJuice Offline
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(11-05-2015, 11:42 AM)nate2000 Wrote: Do you leave aspect ratio to auto?

Yes.

(11-05-2015, 05:55 PM)helios747 Wrote: Usually, unless I'm using a specific hack to get widescreen working in a game. AFAIK we've moved to mostly using AR codes and game specific hacks to enable widescreen in games that are historically 4:3 (Most GC games, all wii games are widescreen IIRC) as they are more stable and more reliable. Widescreen hack either broke stuff or didn't work a lot of the time by itself.

If I'm not mistaken, some games require an AR code + aspect ratio setting + widescreen hack on and some just require AR code + aspect ratio setting.


Widescreen hack by itself rarely works.

People still use the widescreen hack too - it's a bit of a personal choice. (I don't.) It usually doesn't break that much, other than objects at the edge of the screen not appearing and HUDs having incorrect aspect ratios. AR codes are of course better, but they're only available for a few games.
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11-06-2015, 04:21 AM
#6
nate2000 Offline
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Thank you for detailed replies.
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11-07-2015, 04:22 AM
#7
mbc07 Offline
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(11-05-2015, 05:55 PM)helios747 Wrote: ...all wii games are widescreen IIRC

There are a very small number of Wii games that doesn't natively support widescreen at all. Right now I remember of WarioWare Smooth Moves...
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11-07-2015, 04:29 AM
#8
DrHouse64 Offline
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(11-07-2015, 04:22 AM)Jhonn Wrote:
(11-05-2015, 05:55 PM)helios747 Wrote: ...all wii games are widescreen IIRC

There are a very small number of Wii games that doesn't natively support widescreen at all. Right now I remember of WarioWare Smooth Moves...
AFAIK Rayman Raving Rabbit TV Party, Mario All Star (obviously), Dragon Ball Z Budokai Tenkaichi 3, almost all Naruto Wii games...
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11-07-2015, 04:37 AM
#9
Intruso Offline
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(11-07-2015, 04:29 AM)DrHouse64 Wrote:
(11-07-2015, 04:22 AM)Jhonn Wrote:
(11-05-2015, 05:55 PM)helios747 Wrote: ...all wii games are widescreen IIRC

There are a very small number of Wii games that doesn't natively support widescreen at all. Right now I remember of WarioWare Smooth Moves...
AFAIK Rayman Raving Rabbit TV Party, Mario All Star (obviously), Dragon Ball Z Budokai Tenkaichi 3, almost all Naruto Wii games...
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