(02-20-2018, 02:05 AM)Abiomedical1010 Wrote: So you saying that trying to make games run at acceptable framerates if fun for programmers but fixing broken controls is not fun, and this is why they will never fix them?
In my opinion, yes. So I used my time to improve the JIT and the execution speed on ARM64 devices. And I think the current state of the JIT is quite well. But I neither care about driver workarounds or the Android UI.
But two other people care about the Android UI, and they made a *great* progress in the last months. I agree on your suggestions, so I've forwarded it to one of those devs. We'll see if they want to work on the OSD controlls. IIRC one of them uses dolphin on his mobile, the other one on Android TV. So there is a chance they are motivated

If you want to learn about how to program, just ask for support on our IRC channel. The Android UI is about 11k lines of java code, well isolated from all kind of emulation code. And you just have to download Android Studio and hit the compile button. And "it's 100 times less complicated" than the emulation part, so a nice task for beginner
