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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Why Skipping 1 Frame is Worse than 2
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Why Skipping 1 Frame is Worse than 2
03-12-2015, 04:29 AM
#1
DubFishin Offline
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Posts: 6
Threads: 3
Joined: Mar 2015
Hey guys, I looked through the forums before posting and found that no one directly addressed the problem I'm about to address so here goes..

I'm playing LoZ Wind Waker on my:

Mac OS X Yosemite version 10.10.1
Macbook Pro, 13-inch, Mid 2012
Processor: 2.5 GHz Intel Core i5
Memory 4GB 1600 MHz DDR3
Graphics: Intel HD Graphics 4000 1024 MB
Dolphin Version im using: 4.0-5807.

There is visible slowdown in big areas, so I implemented the use of Frameskipping which works well...by skipping 2 frames. One might think that only skipping 1 frame would be a middle ground between 0 and 2 frame skips, but only skipping 1 frame is way worse that 2, and makes the game almost look like a slide show. Am i missing something here? Cause a reasonable person would think that 1 frameskip wouldn't be as jumpy as 2, but I seem to be wrong..
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03-12-2015, 07:09 AM
#2
JMC47 Offline
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Posts: 6,542
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Joined: Feb 2013
30 fps game, probably skipping 1 frame confuses the hell out of it.
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03-12-2015, 08:32 AM
#3
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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Posts: 5,919
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Joined: Sep 2013
Try the latest dev build, 5818, with no frameskip. If that doesn't help, update to OSX 10.10.2.
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