(08-13-2009, 09:01 AM)SantaC Wrote: from your post it seems Direct3D has more advantages.
Some of those advantages are a matter of preference. Some say DX is an easier API to work with, others say OGL is.
And the big thing here is the fact that OGL is cross-platform. I'm not exactly sure, but I think the OGL plugin came to life AFTER the last official release by the Dolphin Team and the project went open-source. Now I'm guessing one of the big reasons developers chose to start working on an OGL plugin alongside the DX plugin (which is now almost discontinued) was to allow Dolphin to become cross-platform.
(08-13-2009, 09:03 AM)THELUKESTIR Wrote: hmm why does it not show me who voted for what when i hit view results... i want to see who the fools are who voted for the dx plugin
That would be all of the IGP users that we have over here.
Windows 7 RC Build 7100 x64 || Windows Vista SP2 x64
Intel Core 2 Duo E8500 (3.16Ghz)
ATI Radeon HD 4870 512MB (750Mhz/900Mhz)
OCZ Vista Gold 4GB RAM (2x2GB) DDR2-800
Asus P5QL-E
OCZ GameXStream 600W
Intel Core 2 Duo E8500 (3.16Ghz)
ATI Radeon HD 4870 512MB (750Mhz/900Mhz)
OCZ Vista Gold 4GB RAM (2x2GB) DDR2-800
Asus P5QL-E
OCZ GameXStream 600W
