so that just means their old dx9 plugin was a crappy hackjob and they spent a lot of time to make a properly working dx10 one. directx has NO inherant advantages over openGL a well made mature plugin will perform similarly on both platforms. not mentioning that openGL is much more flexible (and well... open), most cards benchmark near the same in openGL and directx, many times with a slight edge to openGL (depending on drivers and card)
| Poll: Should the directx plugin be focused and worked on more than the opengl plugin? This poll is closed. |
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| Yes for DirectX | 24 | 64.86% | |
| No for OpenGL | 13 | 35.14% | |
| Total | 37 vote(s) | 100% | |
| * You voted for this item. | [Show Results] |
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Why no progress in the Directx plugin?
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