(03-18-2017, 03:10 AM)DaRkL3AD3R Wrote: Wait seriously? Vulkan and DX12 both were designed to never support exclusive fullscreen? That's absurd. I'm sorely disappointed that Vulkan is doing this too. I don't much care for DX12, but Vulkan was the shining hopeful that would disobey Microsoft's scummy business tactics and still provide a good API for games.
I do not like this precedent of all new APIs completely forgoing exclusive fullscreen. Forced v-sync can kindly !@#$ right the hell off.
The post you quoted says:
"In this case, it's not a limitation of the API, but a limitation of how the backend was designed."
It's a Dolphin problem, not a problem that's inherent to the APIs.
