As the title says, playing on the S9+ SD845
Why is NFS Carbon running slow on v5.0-8594
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Because you're running a demanding game on a phone? I don't know what else to say, we kinda outlined that even lightweight games won't run full speed under all conditions on the Snapdragons...
08-17-2018, 03:58 AM
[color=#212121]In the xiaomi mi6 it closes when it's going to start the race, it's the second game that happens to me along with the eternal darkness (5.0-8512)[/color]
08-17-2018, 08:38 AM
(08-16-2018, 06:53 PM)JMC47 Wrote: Because you're running a demanding game on a phone? I don't know what else to say, we kinda outlined that even lightweight games won't run full speed under all conditions on the Snapdragons... if they were provided with lower render resolutions than were present in the gamecube/wii ie 360/480 p could the game be run? even the shield has problems running NFS carbon,you learn to avoid that game 08-17-2018, 09:26 AM
(08-17-2018, 08:38 AM)zmaximum Wrote: if they were provided with lower render resolutions than were present in the gamecube/wii ie 360/480 p could the game be run? even the shield has problems running NFS carbon,you learn to avoid that game Unlikely - it's *extremely* rare to find a game that's shader/fill rate bottlenecked (which is what scales with resolution). Normally the issues come from other hardware units, the synchronisation of different hardware units, or other bottlenecks. 08-18-2018, 06:25 AM
Is this list https://dolphin-emu.org/compat/N/ in regards to the PC version of Dolphin?
08-18-2018, 06:32 AM
(08-18-2018, 06:25 AM)blasphemous24 Wrote: Is this list https://dolphin-emu.org/compat/N/ in regards to the PC version of Dolphin? It applies to all operating systems, including Android, but it does not take into account the performance problems or driver problems you would get from running Dolphin on a mobile device. |
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