• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
« Previous 1 ... 22 23 24 25 26 ... 369 Next »

Why is it so many titles stutter/have bad FR in dev build but are fine in stable 5.0?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Why is it so many titles stutter/have bad FR in dev build but are fine in stable 5.0?
09-03-2020, 02:54 AM
#1
wothel
Unregistered
 
I don't really have many titles to compare but from what I've seen stuff they runs perfectly smooth using Direct 3D 11 or OpenGL on the stable build at a constant 60fps just absolutely eats it in the dev builds? If you run them in vulkan it goes right back to being smooth but in the other backends where a MUCH older build is buttery smooth they go from constant 60 FPS to 35-40?

I would think years of improvements would make things more stable/better performance, not less. Was there something massively changed with them over the years or did something new just break them and was never fixed?
Reply
« Next Oldest | Next Newest »


Messages In This Thread
Why is it so many titles stutter/have bad FR in dev build but are fine in stable 5.0? - wothel - 09-03-2020, 02:54 AM
RE: Why is it so many titles stutter/have bad FR in dev build but are fine in stable 5.0? - DJBarry004 - 09-04-2020, 01:28 AM
RE: Why is it so many titles stutter/have bad FR in dev build but are fine in stable 5.0? - wothel - 09-04-2020, 08:10 AM
RE: Why is it so many titles stutter/have bad FR in dev build but are fine in stable 5.0? - Shadorino - 09-07-2020, 06:24 AM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 2 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode