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Why do the textures look blurry in the latest builds?
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Why do the textures look blurry in the latest builds?
02-09-2018, 03:51 PM (This post was last modified: 02-09-2018, 03:51 PM by Helios.)
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Helios Offline
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Unrelated tidbit, you won't get any of hybrid ubershaders benefits on nvidia on OpenGL. The rendering thread locks while compiling shaders anyways because of how nvidia's GL and Vulkan implementations work.

Direct3D 11 is recommended for hybrid ubershaders on nvidia. Or you could use exclusive if you hate your GPU and want to make it sweat.
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Messages In This Thread
Why do the textures look blurry in the latest builds? - vadasory - 02-09-2018, 02:43 PM
RE: Why do the textures look blurry in the latest builds? - KHg8m3r - 02-09-2018, 03:12 PM
RE: Why do the textures look blurry in the latest builds? - vadasory - 02-09-2018, 03:33 PM
RE: Why do the textures look blurry in the latest builds? - MayImilae - 02-09-2018, 03:47 PM
RE: Why do the textures look blurry in the latest builds? - Helios - 02-09-2018, 03:51 PM
RE: Why do the textures look blurry in the latest builds? - JMC47 - 02-10-2018, 01:25 AM
RE: Why do the textures look blurry in the latest builds? - extherian - 02-11-2018, 01:12 AM
RE: Why do the textures look blurry in the latest builds? - JonnyH - 02-11-2018, 09:16 AM
RE: Why do the textures look blurry in the latest builds? - Helios - 02-11-2018, 03:24 PM
RE: Why do the textures look blurry in the latest builds? - JMC47 - 02-14-2018, 05:01 AM

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