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Why do Nintendo consoles never make use of antialiasing?
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Why do Nintendo consoles never make use of antialiasing?
12-12-2017, 01:53 PM
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EagerStallion Offline
White Tiger of the West
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Posts: 49
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Joined: Feb 2016
More specifically, the Wii, and DS handhelds, never seemed to make use of antialiasing, and that's extremely prevalent in the Pokemon and Animal Crossing videos.

I've noticed that even in Breath of the Wild sometimes it seems like there's 2x or 4x AA but other times I'm like, why the hell is there so many jaggies?

Why doesn't Nintendo go with FXAA or even conservative morphological antialiasing?
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Messages In This Thread
Why do Nintendo consoles never make use of antialiasing? - EagerStallion - 12-12-2017, 01:53 PM
RE: Why do Nintendo consoles never make use of antialiasing? - ExtremeDude2 - 12-12-2017, 10:37 PM
RE: Why do Nintendo consoles never make use of antialiasing? - JosJuice - 12-12-2017, 10:49 PM
RE: Why do Nintendo consoles never make use of antialiasing? - AnyOldName3 - 12-12-2017, 11:56 PM
RE: Why do Nintendo consoles never make use of antialiasing? - DrHouse64 - 12-13-2017, 01:19 AM

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