• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 380 381 382 383 384 ... 1177 Next »

Why do I get hiccups when a new GFX or article is loaded for the first time?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Why do I get hiccups when a new GFX or article is loaded for the first time?
06-25-2016, 03:26 PM
#1
Eternal Yoshi
Unregistered
 
Question 
The games I played run at 60FPS(60VPS in Dokapon's case) at all times.... except when I spawn a new GFX or article for the first time.

Things like new menus/spells in Dokapon Kingdom, Mewtwo's Shadowball in Melee, and Hadouken and it's derivatives in Tatsunoko vs Capcom cause the game to hiccup for half a second, but only for the first time loading the thing. Why is this?
I've had this issue no matter what version I used but for the sake of discussion, I've moved to 5.0.
Why is this happening and how do I get it to stop?

I attached images of my settings in the Graphics tab if it helps, and my Laptop's specs are basically;

Operating System: Windows 8.1 x64
Processor/CPU: Intel Core i7-363QM CPU@ 2.40GHz
Video Card/GPU: Nvidia Geforce GTX 660M
Memory/RAM: DDR3 6.00 GB RAM
Dolphin Revision Currently Using: 5.0


Attached Files Thumbnail(s)
                   
Reply
06-25-2016, 03:47 PM (This post was last modified: 06-25-2016, 03:47 PM by KHg8m3r.)
#2
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
*******
Posts: 5,842
Threads: 4
Joined: Sep 2013
Shader cache generation. Its a problem we know of and are working to find a good way of fixing. Just keep playing your games, and don't switch versions too quickly as the shader cache is build dependent.
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode