Didn't see this addressed in the FAQ - can someone explain why/how Dolphin handles both Wii and GC?
I am super thankful and happy that y'all do this - I'm just curious why this is the case.. esp. I've seen a few posts where dev's say that there's downsides to RetroArch's model of supporting multiple cores...
Is there some inherent common codebase for both machines? E.g. if focus were *only* on one of the two, would there be significantly faster turnaround time of features and bugfixes?
Just curious
I am super thankful and happy that y'all do this - I'm just curious why this is the case.. esp. I've seen a few posts where dev's say that there's downsides to RetroArch's model of supporting multiple cores...
Is there some inherent common codebase for both machines? E.g. if focus were *only* on one of the two, would there be significantly faster turnaround time of features and bugfixes?
Just curious